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* Added time dilation property to Scene
* Default Terrain algorithm now produces something slightly less mountainous. * Fixed lolcat
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@@ -328,4 +328,11 @@
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<Key Name="inventoryType" Value="0" />
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<Key Name="fileName" Value="wood1.jp2" />
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</Section>
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<Section Name="LOLCAT">
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<Key Name="assetID" Value="13371337-1337-1337-1337-133713371337" />
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<Key Name="name" Value="lolcat in ur assets" />
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<Key Name="assetType" Value="0" />
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<Key Name="inventoryType" Value="0" />
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<Key Name="fileName" Value="peaches.jp2" />
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</Section>
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</Nini>
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