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Add a CHANGED_POSITION event so scripts don't have to run expensive loops to check for position changes
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@@ -279,6 +279,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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public const int CHANGED_REGION_START = 1024; //LL Changed the constant from CHANGED_REGION_RESTART
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public const int CHANGED_MEDIA = 2048;
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public const int CHANGED_ANIMATION = 16384;
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public const int CHANGED_POSITION = 32768;
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public const int TYPE_INVALID = 0;
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public const int TYPE_INTEGER = 1;
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public const int TYPE_FLOAT = 2;
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