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Temprorarily disable collision sounds until we have some sound bites
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@@ -127,6 +127,8 @@ namespace OpenSim.Region.Framework.Scenes
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public static void PartCollisionSound(SceneObjectPart part,List<uint> Colliders)
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{
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return;
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if(Colliders.Count == 0 || part == null)
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return;
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@@ -214,6 +216,8 @@ namespace OpenSim.Region.Framework.Scenes
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public static void AvatarCollisionSound(ScenePresence av, List<uint> Colliders)
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{
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return;
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if (Colliders.Count == 0 || av == null)
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return;
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@@ -268,4 +272,4 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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}
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}
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