Fix a nullref while object is being created

This commit is contained in:
Melanie
2012-08-28 22:16:01 +02:00
parent b1d0fab954
commit 5284e514d5

View File

@@ -3025,7 +3025,8 @@ namespace OpenSim.Region.Framework.Scenes
/// <param name="objectGroup"></param>
public virtual void DetachFromBackup()
{
m_scene.SceneGraph.FireDetachFromBackup(this);
if (m_scene != null)
m_scene.SceneGraph.FireDetachFromBackup(this);
if (m_isBackedUp && Scene != null)
m_scene.EventManager.OnBackup -= ProcessBackup;