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* Fixed a logic error in previous commit. Darn these long client(param,param,param,param,param,param,param,param,param,param,param,param,param,param,param,param,param,param,param,param,param,param,param,param,param,param,param,param,param,param); methods!
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@@ -2760,8 +2760,8 @@ namespace OpenSim.Region.Environment.Scenes
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public void GetProperties(IClientAPI client)
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{
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client.SendObjectPropertiesReply(LLUUID.Zero, (ulong)CreationDate, CreatorID, LLUUID.Zero, GroupID,
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LLUUID.Zero, (short)InventorySerial, LastOwnerID, UUID, OwnerID,
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client.SendObjectPropertiesReply(LLUUID.Zero, (ulong)CreationDate, CreatorID, LLUUID.Zero, LLUUID.Zero,
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GroupID, (short)InventorySerial, LastOwnerID, UUID, OwnerID,
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ParentGroup.RootPart.TouchName, new byte[0], ParentGroup.RootPart.SitName, Name, Description,
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ParentGroup.RootPart.OwnerMask, ParentGroup.RootPart.NextOwnerMask, ParentGroup.RootPart.GroupMask, ParentGroup.RootPart.EveryoneMask,
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ParentGroup.RootPart.BaseMask);
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