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manits 9118: fix clear of animesh flag on *GetPrimitiveParams
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@@ -11205,7 +11205,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (Shape.AnimeshEnabled)
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stype |= ScriptBaseClass.PRIM_SCULPT_FLAG_ANIMESH;
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else
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stype &= ScriptBaseClass.PRIM_SCULPT_FLAG_ANIMESH;
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stype &= ~ScriptBaseClass.PRIM_SCULPT_FLAG_ANIMESH;
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res.Add(new LSL_Integer(stype));
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break;
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