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Small chaneg to adapt to trunk
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@@ -3421,9 +3421,10 @@ if (m_shape != null) {
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RotationOffset,
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UsePhysics);
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if (PhysActor != null)
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PhysicsActor pa = PhysActor;
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if (pa != null)
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{
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PhysActor.LocalID = LocalId;
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pa.LocalID = LocalId;
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DoPhysicsPropertyUpdate(UsePhysics, true);
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if (m_parentGroup != null)
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{
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