mirror of
https://github.com/opensim/opensim.git
synced 2026-08-11 11:57:03 +08:00
Merge branch 'master' into httptests
This commit is contained in:
@@ -369,7 +369,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
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return true;
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// uploaded baked textures will be in assets local cache
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IAssetService cache = m_scene.AssetService;
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IAssetCache cache = m_scene.RequestModuleInterface<IAssetCache>();
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IBakedTextureModule m_BakedTextureModule = m_scene.RequestModuleInterface<IBakedTextureModule>();
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int validDirtyBakes = 0;
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@@ -385,7 +385,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
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List<UUID> missing = new List<UUID>();
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bool haveSkirt = (wearableCache[19].TextureAsset != null);
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bool haveSkirt = (wearableCache[19].TextureID != UUID.Zero);
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bool haveNewSkirt = false;
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// Process received baked textures
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@@ -436,7 +436,11 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
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*/
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wearableCache[idx].TextureAsset = null;
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if (cache != null)
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wearableCache[idx].TextureAsset = cache.GetCached(face.TextureID.ToString());
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{
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AssetBase asb = null;
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cache.Get(face.TextureID.ToString(), out asb);
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wearableCache[idx].TextureAsset = asb;
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}
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if (wearableCache[idx].TextureAsset != null)
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{
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@@ -481,25 +485,26 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
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// if we got a full set of baked textures save all in BakedTextureModule
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if (m_BakedTextureModule != null)
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{
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m_log.Debug("[UpdateBakedCache] start async uploading to bakedModule cache");
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m_log.DebugFormat("[UpdateBakedCache] Uploading to Bakes Server: cache hits: {0} changed entries: {1} rebakes {2}",
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hits.ToString(), validDirtyBakes.ToString(), missing.Count);
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m_BakedTextureModule.Store(sp.UUID, wearableCache);
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}
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}
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else
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m_log.DebugFormat("[UpdateBakedCache] cache hits: {0} changed entries: {1} rebakes {2}",
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hits.ToString(), validDirtyBakes.ToString(), missing.Count);
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// debug
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m_log.Debug("[UpdateBakedCache] cache hits: " + hits.ToString() + " changed entries: " + validDirtyBakes.ToString() + " rebakes " + missing.Count);
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/*
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for (int iter = 0; iter < AvatarAppearance.BAKE_INDICES.Length; iter++)
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{
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int j = AvatarAppearance.BAKE_INDICES[iter];
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m_log.Debug("[UpdateBCache] {" + iter + "/" +
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sp.Appearance.WearableCacheItems[j].TextureIndex + "}: c-" +
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sp.Appearance.WearableCacheItems[j].CacheId + ", t-" +
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sp.Appearance.WearableCacheItems[j].TextureID);
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sp.Appearance.WearableCacheItems[j].TextureAsset = null;
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// m_log.Debug("[UpdateBCache] {" + iter + "/" +
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// sp.Appearance.WearableCacheItems[j].TextureIndex + "}: c-" +
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// sp.Appearance.WearableCacheItems[j].CacheId + ", t-" +
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// sp.Appearance.WearableCacheItems[j].TextureID);
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}
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*/
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return (hits == cacheItems.Length);
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}
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@@ -513,7 +518,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
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lock (m_setAppearanceLock)
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{
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IAssetService cache = m_scene.AssetService;
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IAssetCache cache = m_scene.RequestModuleInterface<IAssetCache>();
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IBakedTextureModule bakedModule = m_scene.RequestModuleInterface<IBakedTextureModule>();
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WearableCacheItem[] bakedModuleCache = null;
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@@ -553,6 +558,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
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}
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}
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*/
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bool wearableCacheValid = false;
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if (wearableCache == null)
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{
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@@ -577,10 +583,12 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
|
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hits++;
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wearableCache[idx].TextureAsset.Temporary = true;
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wearableCache[idx].TextureAsset.Local = true;
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cache.Store(wearableCache[idx].TextureAsset);
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cache.Cache(wearableCache[idx].TextureAsset);
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wearableCache[idx].TextureAsset = null;
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continue;
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}
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if (cache.GetCached((wearableCache[idx].TextureID).ToString()) != null)
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||||
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||||
if (cache.Check((wearableCache[idx].TextureID).ToString()))
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||||
{
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||||
hits++;
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||||
continue;
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@@ -645,7 +653,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
|
||||
wearableCache[j].TextureAsset = bakedModuleCache[i].TextureAsset;
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||||
bakedModuleCache[i].TextureAsset.Temporary = true;
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||||
bakedModuleCache[i].TextureAsset.Local = true;
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||||
cache.Store(bakedModuleCache[i].TextureAsset);
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||||
cache.Cache(bakedModuleCache[i].TextureAsset);
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}
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}
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gotbacked = true;
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@@ -677,6 +685,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
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||||
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||||
face.TextureID = wearableCache[idx].TextureID;
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hits++;
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wearableCache[idx].TextureAsset = null;
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||||
}
|
||||
}
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||||
}
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@@ -706,7 +715,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
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||||
return 0;
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||||
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int texturesRebaked = 0;
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// IAssetCache cache = m_scene.RequestModuleInterface<IAssetCache>();
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IAssetCache cache = m_scene.RequestModuleInterface<IAssetCache>();
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for (int i = 0; i < AvatarAppearance.BAKE_INDICES.Length; i++)
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{
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@@ -722,18 +731,12 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
|
||||
|
||||
if (missingTexturesOnly)
|
||||
{
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||||
if (m_scene.AssetService.Get(face.TextureID.ToString()) != null)
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||||
if (cache != null && cache.Check(face.TextureID.ToString()))
|
||||
{
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||||
continue;
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}
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else
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{
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// On inter-simulator teleports, this occurs if baked textures are not being stored by the
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// grid asset service (which means that they are not available to the new region and so have
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// to be re-requested from the client).
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//
|
||||
// The only available core OpenSimulator behaviour right now
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// is not to store these textures, temporarily or otherwise.
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m_log.DebugFormat(
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"[AVFACTORY]: Missing baked texture {0} ({1}) for {2}, requesting rebake.",
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face.TextureID, idx, sp.Name);
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|
||||
@@ -1839,12 +1839,12 @@ namespace OpenSim.Region.CoreModules.Avatar.UserProfiles
|
||||
webRequest.ContentType = "application/json-rpc";
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webRequest.Method = "POST";
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||||
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using(Stream dataStream = webRequest.GetRequestStream())
|
||||
dataStream.Write(content,0,content.Length);
|
||||
|
||||
WebResponse webResponse = null;
|
||||
try
|
||||
{
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||||
using(Stream dataStream = webRequest.GetRequestStream())
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||||
dataStream.Write(content,0,content.Length);
|
||||
|
||||
webResponse = webRequest.GetResponse();
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||||
}
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||||
catch (WebException e)
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||||
@@ -1920,12 +1920,12 @@ namespace OpenSim.Region.CoreModules.Avatar.UserProfiles
|
||||
webRequest.ContentType = "application/json-rpc";
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||||
webRequest.Method = "POST";
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||||
|
||||
using(Stream dataStream = webRequest.GetRequestStream())
|
||||
dataStream.Write(content,0,content.Length);
|
||||
|
||||
WebResponse webResponse = null;
|
||||
try
|
||||
{
|
||||
using(Stream dataStream = webRequest.GetRequestStream())
|
||||
dataStream.Write(content,0,content.Length);
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||||
|
||||
webResponse = webRequest.GetResponse();
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||||
}
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||||
catch (WebException e)
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||||
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||||
@@ -142,9 +142,9 @@ namespace OpenSim.Region.CoreModules.Framework
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||||
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||||
if (capsObjectPath == oldCaps.CapsObjectPath)
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||||
{
|
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m_log.WarnFormat(
|
||||
"[CAPS]: Reusing caps for agent {0} in region {1}. Old caps path {2}, new caps path {3}. ",
|
||||
agentId, m_scene.RegionInfo.RegionName, oldCaps.CapsObjectPath, capsObjectPath);
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||||
// m_log.WarnFormat(
|
||||
// "[CAPS]: Reusing caps for agent {0} in region {1}. Old caps path {2}, new caps path {3}. ",
|
||||
// agentId, m_scene.RegionInfo.RegionName, oldCaps.CapsObjectPath, capsObjectPath);
|
||||
return;
|
||||
}
|
||||
else
|
||||
|
||||
@@ -157,7 +157,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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||||
m_idCache = new ExpiringCache<ulong, DateTime>();
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||||
m_bannedRegions.Add(pAgentID, m_idCache, TimeSpan.FromSeconds(newTime));
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}
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m_idCache.Add(pRegionHandle, DateTime.UtcNow + TimeSpan.FromSeconds(extendTime), TimeSpan.FromSeconds(extendTime));
|
||||
m_idCache.Add(pRegionHandle, DateTime.UtcNow + TimeSpan.FromSeconds(extendTime), extendTime);
|
||||
}
|
||||
|
||||
// Remove the agent from the region's banned list
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||||
@@ -417,12 +417,13 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||
}
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||||
catch (Exception e)
|
||||
{
|
||||
|
||||
m_log.ErrorFormat(
|
||||
"[ENTITY TRANSFER MODULE]: Exception on teleport of {0} from {1}@{2} to {3}@{4}: {5}{6}",
|
||||
sp.Name, sp.AbsolutePosition, sp.Scene.RegionInfo.RegionName, position, destinationRegionName,
|
||||
e.Message, e.StackTrace);
|
||||
|
||||
sp.ControllingClient.SendTeleportFailed("Internal error");
|
||||
if(sp != null && sp.ControllingClient != null && !sp.IsDeleted)
|
||||
sp.ControllingClient.SendTeleportFailed("Internal error");
|
||||
}
|
||||
finally
|
||||
{
|
||||
@@ -1216,7 +1217,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||
// DECREASING THE WAIT TIME HERE WILL EITHER RESULT IN A VIEWER CRASH OR
|
||||
// IN THE AVIE BEING PLACED IN INFINITY FOR A COUPLE OF SECONDS.
|
||||
|
||||
Thread.Sleep(15000);
|
||||
Thread.Sleep(25000);
|
||||
// if (m_eqModule != null && !sp.DoNotCloseAfterTeleport)
|
||||
// m_eqModule.DisableSimulator(sourceRegionHandle,sp.UUID);
|
||||
// Thread.Sleep(1000);
|
||||
@@ -1487,11 +1488,11 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||
Math.Max(scene.RegionInfo.RegionSizeX, scene.RegionInfo.RegionSizeY));
|
||||
|
||||
if (neighbourRegion == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
if (m_bannedRegionCache.IfBanned(neighbourRegion.RegionHandle, agentID))
|
||||
{
|
||||
failureReason = "Access Denied or Temporary not possible";
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -1503,13 +1504,15 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||
pos.Z);
|
||||
|
||||
string homeURI = scene.GetAgentHomeURI(agentID);
|
||||
|
||||
|
||||
if (!scene.SimulationService.QueryAccess(
|
||||
neighbourRegion, agentID, homeURI, false, newpos,
|
||||
scene.GetFormatsOffered(), ctx, out failureReason))
|
||||
{
|
||||
// remember the fail
|
||||
m_bannedRegionCache.Add(neighbourRegion.RegionHandle, agentID);
|
||||
if(String.IsNullOrWhiteSpace(failureReason))
|
||||
failureReason = "Access Denied";
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -1529,13 +1532,15 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||
CrossAsyncDelegate icon = (CrossAsyncDelegate)iar.AsyncState;
|
||||
ScenePresence agent = icon.EndInvoke(iar);
|
||||
|
||||
m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Crossing agent {0} {1} completed.", agent.Firstname, agent.Lastname);
|
||||
|
||||
if(!agent.IsChildAgent)
|
||||
{
|
||||
// crossing failed
|
||||
agent.CrossToNewRegionFail();
|
||||
}
|
||||
else
|
||||
m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Crossing agent {0} {1} completed.", agent.Firstname, agent.Lastname);
|
||||
|
||||
agent.IsInTransit = false;
|
||||
}
|
||||
|
||||
@@ -2153,6 +2158,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||
{
|
||||
Thread.Sleep(200); // the original delay that was at InformClientOfNeighbourAsync start
|
||||
int count = 0;
|
||||
IPEndPoint ipe;
|
||||
|
||||
foreach (GridRegion neighbour in neighbours)
|
||||
{
|
||||
@@ -2161,8 +2167,13 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||
{
|
||||
if (newneighbours.Contains(handler))
|
||||
{
|
||||
InformClientOfNeighbourAsync(sp, cagents[count], neighbour,
|
||||
neighbour.ExternalEndPoint, true);
|
||||
ipe = neighbour.ExternalEndPoint;
|
||||
if (ipe != null)
|
||||
InformClientOfNeighbourAsync(sp, cagents[count], neighbour, ipe, true);
|
||||
else
|
||||
{
|
||||
m_log.DebugFormat("[ENTITY TRANSFER MODULE]: lost DNS resolution for neighbour {0}", neighbour.ExternalHostName);
|
||||
}
|
||||
count++;
|
||||
}
|
||||
else if (!previousRegionNeighbourHandles.Contains(handler))
|
||||
@@ -2278,9 +2289,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||
protected GridRegion GetRegionContainingWorldLocation(IGridService pGridService, UUID pScopeID,
|
||||
double px, double py, uint pSizeHint)
|
||||
{
|
||||
m_log.DebugFormat("{0} GetRegionContainingWorldLocation: call, XY=<{1},{2}>", LogHeader, px, py);
|
||||
// m_log.DebugFormat("{0} GetRegionContainingWorldLocation: call, XY=<{1},{2}>", LogHeader, px, py);
|
||||
GridRegion ret = null;
|
||||
const double fudge = 2.0;
|
||||
|
||||
if (m_notFoundLocationCache.Contains(px, py))
|
||||
{
|
||||
|
||||
@@ -35,6 +35,7 @@ using log4net;
|
||||
using Mono.Addins;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
@@ -146,23 +147,7 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp
|
||||
}
|
||||
|
||||
IPAddress ia = null;
|
||||
try
|
||||
{
|
||||
foreach (IPAddress Adr in Dns.GetHostAddresses(ExternalHostNameForLSL))
|
||||
{
|
||||
if (Adr.AddressFamily == AddressFamily.InterNetwork ||
|
||||
Adr.AddressFamily == AddressFamily.InterNetworkV6) // ipv6 will most likely smoke
|
||||
{
|
||||
ia = Adr;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
ia = null;
|
||||
}
|
||||
|
||||
ia = Util.GetHostFromDNS(ExternalHostNameForLSL);
|
||||
if (ia == null)
|
||||
{
|
||||
m_ErrorStr = "Could not resolve ExternalHostNameForLSL, HTTP listener for LSL disabled";
|
||||
|
||||
@@ -25,44 +25,32 @@
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using log4net;
|
||||
using Mono.Addins;
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using System.Collections.Generic;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Services.Connectors;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Services.Interfaces;
|
||||
|
||||
|
||||
namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour
|
||||
{
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LocalNeighbourServicesConnector")]
|
||||
public class LocalNeighbourServicesConnector :
|
||||
ISharedRegionModule, INeighbourService
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "NeighbourServicesOutConnector")]
|
||||
public class NeighbourServicesOutConnector :
|
||||
NeighbourServicesConnector, ISharedRegionModule, INeighbourService
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(
|
||||
MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private List<Scene> m_Scenes = new List<Scene>();
|
||||
|
||||
private bool m_Enabled = false;
|
||||
|
||||
public LocalNeighbourServicesConnector()
|
||||
{
|
||||
}
|
||||
|
||||
public LocalNeighbourServicesConnector(List<Scene> scenes)
|
||||
{
|
||||
m_Scenes = scenes;
|
||||
}
|
||||
|
||||
#region ISharedRegionModule
|
||||
|
||||
public Type ReplaceableInterface
|
||||
{
|
||||
get { return null; }
|
||||
@@ -70,7 +58,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return "LocalNeighbourServicesConnector"; }
|
||||
get { return "NeighbourServicesOutConnector"; }
|
||||
}
|
||||
|
||||
public void Initialise(IConfigSource source)
|
||||
@@ -78,39 +66,32 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour
|
||||
IConfig moduleConfig = source.Configs["Modules"];
|
||||
if (moduleConfig != null)
|
||||
{
|
||||
string name = moduleConfig.GetString("NeighbourServices", this.Name);
|
||||
string name = moduleConfig.GetString("NeighbourServices");
|
||||
if (name == Name)
|
||||
{
|
||||
// m_Enabled rules whether this module registers as INeighbourService or not
|
||||
m_Enabled = true;
|
||||
m_log.Info("[NEIGHBOUR CONNECTOR]: Local neighbour connector enabled");
|
||||
m_log.Info("[NEIGHBOUR CONNECTOR]: Neighbour out connector enabled");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
{
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
}
|
||||
|
||||
public void AddRegion(Scene scene)
|
||||
{
|
||||
m_Scenes.Add(scene);
|
||||
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
m_Scenes.Add(scene);
|
||||
scene.RegisterModuleInterface<INeighbourService>(this);
|
||||
}
|
||||
|
||||
public void RegionLoaded(Scene scene)
|
||||
{
|
||||
m_log.Info("[NEIGHBOUR CONNECTOR]: Local neighbour connector enabled for region " + scene.RegionInfo.RegionName);
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
{
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene scene)
|
||||
{
|
||||
// Always remove
|
||||
@@ -118,28 +99,36 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour
|
||||
m_Scenes.Remove(scene);
|
||||
}
|
||||
|
||||
#endregion ISharedRegionModule
|
||||
public void RegionLoaded(Scene scene)
|
||||
{
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
m_GridService = scene.GridService;
|
||||
m_log.InfoFormat("[NEIGHBOUR CONNECTOR]: Enabled out neighbours for region {0}", scene.RegionInfo.RegionName);
|
||||
|
||||
}
|
||||
|
||||
#region INeighbourService
|
||||
|
||||
public OpenSim.Services.Interfaces.GridRegion HelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
|
||||
public override GridRegion HelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
|
||||
{
|
||||
uint x, y;
|
||||
Util.RegionHandleToRegionLoc(regionHandle, out x, out y);
|
||||
if (!m_Enabled)
|
||||
return null;
|
||||
|
||||
foreach (Scene s in m_Scenes)
|
||||
{
|
||||
if (s.RegionInfo.RegionHandle == regionHandle)
|
||||
{
|
||||
m_log.DebugFormat("[LOCAL NEIGHBOUR SERVICE CONNECTOR]: HelloNeighbour from region {0} to neighbour {1} at {2}-{3}",
|
||||
thisRegion.RegionName, s.Name, x, y );
|
||||
|
||||
//m_log.Debug("[NEIGHBOUR CONNECTOR]: Found region to SendHelloNeighbour");
|
||||
// uint x, y;
|
||||
// Util.RegionHandleToRegionLoc(regionHandle, out x, out y);
|
||||
// m_log.DebugFormat("[NEIGHBOUR SERVICE OUT CONNECTOR]: HelloNeighbour from region {0} to neighbour {1} at {2}-{3}",
|
||||
// thisRegion.RegionName, s.Name, x, y );
|
||||
return s.IncomingHelloNeighbour(thisRegion);
|
||||
}
|
||||
}
|
||||
//m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: region handle {0} not found", regionHandle);
|
||||
return null;
|
||||
|
||||
return base.HelloNeighbour(regionHandle, thisRegion);
|
||||
}
|
||||
|
||||
#endregion INeighbourService
|
||||
@@ -1,157 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using log4net;
|
||||
using Mono.Addins;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using Nini.Config;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Services.Connectors;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Server.Base;
|
||||
|
||||
namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour
|
||||
{
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RemoteNeighbourServicesConnector")]
|
||||
public class RemoteNeighbourServicesConnector :
|
||||
NeighbourServicesConnector, ISharedRegionModule, INeighbourService
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(
|
||||
MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private bool m_Enabled = false;
|
||||
private LocalNeighbourServicesConnector m_LocalService;
|
||||
//private string serviceDll;
|
||||
//private List<Scene> m_Scenes = new List<Scene>();
|
||||
|
||||
public Type ReplaceableInterface
|
||||
{
|
||||
get { return null; }
|
||||
}
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return "RemoteNeighbourServicesConnector"; }
|
||||
}
|
||||
|
||||
public void Initialise(IConfigSource source)
|
||||
{
|
||||
IConfig moduleConfig = source.Configs["Modules"];
|
||||
if (moduleConfig != null)
|
||||
{
|
||||
string name = moduleConfig.GetString("NeighbourServices");
|
||||
if (name == Name)
|
||||
{
|
||||
m_LocalService = new LocalNeighbourServicesConnector();
|
||||
|
||||
//IConfig neighbourConfig = source.Configs["NeighbourService"];
|
||||
//if (neighbourConfig == null)
|
||||
//{
|
||||
// m_log.Error("[NEIGHBOUR CONNECTOR]: NeighbourService missing from OpenSim.ini");
|
||||
// return;
|
||||
//}
|
||||
//serviceDll = neighbourConfig.GetString("LocalServiceModule", String.Empty);
|
||||
//if (serviceDll == String.Empty)
|
||||
//{
|
||||
// m_log.Error("[NEIGHBOUR CONNECTOR]: No LocalServiceModule named in section NeighbourService");
|
||||
// return;
|
||||
//}
|
||||
|
||||
m_Enabled = true;
|
||||
|
||||
m_log.Info("[NEIGHBOUR CONNECTOR]: Remote Neighbour connector enabled");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
{
|
||||
//if (m_Enabled)
|
||||
//{
|
||||
// Object[] args = new Object[] { m_Scenes };
|
||||
// m_LocalService =
|
||||
// ServerUtils.LoadPlugin<INeighbourService>(serviceDll,
|
||||
// args);
|
||||
|
||||
// if (m_LocalService == null)
|
||||
// {
|
||||
// m_log.Error("[NEIGHBOUR CONNECTOR]: Can't load neighbour service");
|
||||
// Unregister();
|
||||
// return;
|
||||
// }
|
||||
//}
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
}
|
||||
|
||||
public void AddRegion(Scene scene)
|
||||
{
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
m_LocalService.AddRegion(scene);
|
||||
scene.RegisterModuleInterface<INeighbourService>(this);
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene scene)
|
||||
{
|
||||
if (m_Enabled)
|
||||
m_LocalService.RemoveRegion(scene);
|
||||
}
|
||||
|
||||
public void RegionLoaded(Scene scene)
|
||||
{
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
m_GridService = scene.GridService;
|
||||
|
||||
m_log.InfoFormat("[NEIGHBOUR CONNECTOR]: Enabled remote neighbours for region {0}", scene.RegionInfo.RegionName);
|
||||
|
||||
}
|
||||
|
||||
#region INeighbourService
|
||||
|
||||
public override GridRegion HelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
|
||||
{
|
||||
GridRegion region = m_LocalService.HelloNeighbour(regionHandle, thisRegion);
|
||||
if (region != null)
|
||||
return region;
|
||||
|
||||
return base.HelloNeighbour(regionHandle, thisRegion);
|
||||
}
|
||||
|
||||
#endregion INeighbourService
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user