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minor: remove some mono compiler warnings
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@@ -60,7 +60,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation
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public int m_animTickJump; // ScenePresence has to see this to control +Z force
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public bool m_jumping = false;
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public float m_jumpVelocity = 0f;
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private int m_landing = 0;
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// private int m_landing = 0;
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public bool Falling
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{
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get { return m_falling; }
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@@ -2378,8 +2378,6 @@ namespace OpenSim.Region.Framework.Scenes
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#region Overridden Methods
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private bool sendingPrims = false;
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public override void Update()
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{
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const float ROTATION_TOLERANCE = 0.01f;
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