refactor: rename Watchdog.WATCHDOG_TIMEOUT_MS to DEFAULT_WATCHDOG_TIMEOUT_MS to reflect what it actually is

This commit is contained in:
Justin Clark-Casey (justincc)
2012-07-04 00:15:03 +01:00
parent f7b4802577
commit 5691a8b860
2 changed files with 5 additions and 5 deletions

View File

@@ -270,7 +270,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
false,
true,
GetWatchdogIncomingAlarmData,
Watchdog.WATCHDOG_TIMEOUT_MS);
Watchdog.DEFAULT_WATCHDOG_TIMEOUT_MS);
Watchdog.StartThread(
OutgoingPacketHandler,
@@ -279,7 +279,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
false,
true,
GetWatchdogOutgoingAlarmData,
Watchdog.WATCHDOG_TIMEOUT_MS);
Watchdog.DEFAULT_WATCHDOG_TIMEOUT_MS);
m_elapsedMSSinceLastStatReport = Environment.TickCount;
}