mirror of
https://github.com/opensim/opensim.git
synced 2026-08-11 11:57:03 +08:00
add TestsAssetCache using .net MemoryCache to tests only
This commit is contained in:
131
OpenSim/Tests/Common/TestsAssetCache.cs
Normal file
131
OpenSim/Tests/Common/TestsAssetCache.cs
Normal file
@@ -0,0 +1,131 @@
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using log4net;
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using System.Runtime.Caching;
|
||||
using Nini.Config;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
namespace OpenSim.Tests.Common
|
||||
{
|
||||
public class TestsAssetCache : ISharedRegionModule, IAssetCache
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private bool m_Enabled;
|
||||
private MemoryCache m_Cache;
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return "TestsAssetCache"; }
|
||||
}
|
||||
|
||||
public Type ReplaceableInterface
|
||||
{
|
||||
get { return null; }
|
||||
}
|
||||
|
||||
public void Initialise(IConfigSource source)
|
||||
{
|
||||
m_Cache = MemoryCache.Default;
|
||||
m_Enabled = true;
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
{
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
}
|
||||
|
||||
public void AddRegion(Scene scene)
|
||||
{
|
||||
if (m_Enabled)
|
||||
scene.RegisterModuleInterface<IAssetCache>(this);
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene scene)
|
||||
{
|
||||
}
|
||||
|
||||
public void RegionLoaded(Scene scene)
|
||||
{
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// IAssetCache
|
||||
//
|
||||
public bool Check(string id)
|
||||
{
|
||||
// XXX This is probably not an efficient implementation.
|
||||
AssetBase asset;
|
||||
if (!Get(id, out asset))
|
||||
return false;
|
||||
return asset != null;
|
||||
}
|
||||
|
||||
public void Cache(AssetBase asset, bool replace = true)
|
||||
{
|
||||
if (asset != null)
|
||||
{
|
||||
CacheItemPolicy policy = new CacheItemPolicy();
|
||||
m_Cache.Set(asset.ID, asset, policy);
|
||||
}
|
||||
}
|
||||
|
||||
public void CacheNegative(string id)
|
||||
{
|
||||
// We don't do negative caching
|
||||
}
|
||||
|
||||
public bool Get(string id, out AssetBase asset)
|
||||
{
|
||||
asset = (AssetBase)m_Cache.Get(id);
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Expire(string id)
|
||||
{
|
||||
m_Cache.Remove(id);
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
}
|
||||
/*
|
||||
public bool UpdateContent(string id, byte[] data)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
*/
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user