* minor: change m_debug to m_debugPacketLevel since that's what it is

This commit is contained in:
Justin Clarke Casey
2008-10-14 18:53:56 +00:00
parent 0d6eb37ac5
commit 58f8c042f6
6 changed files with 30 additions and 19 deletions

View File

@@ -758,7 +758,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
{
}
public void SetDebug(int newDebug)
public void SetDebugPacketLevel(int newDebug)
{
}

View File

@@ -394,7 +394,12 @@ namespace OpenSim.Region.Environment.Scenes
return false;
}
public void SetDebugPacketOnCurrentScene(int newDebug)
/// <summary>
/// Set the debug packet level on the current scene. This level governs which packets are printed out to the
/// console.
/// </summary>
/// <param name="newDebug"></param>
public void SetDebugPacketLevelOnCurrentScene(int newDebug)
{
ForEachCurrentScene(delegate(Scene scene)
{
@@ -409,7 +414,7 @@ namespace OpenSim.Region.Environment.Scenes
scenePresence.Lastname,
newDebug);
scenePresence.ControllingClient.SetDebug(newDebug);
scenePresence.ControllingClient.SetDebugPacketLevel(newDebug);
}
}
});