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* Caught HttpListenerException and swallowed if with output
* Moved Flush into Close since it's always done in that order. * Minor renamings * Reversed if for clarity
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@@ -1397,7 +1397,7 @@ namespace OpenSim.Region.Environment.Scenes
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client.OnRegionInfoRequest += m_estateManager.HandleRegionInfoRequest;
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client.OnEstateCovenantRequest += m_estateManager.HandleEstateCovenantRequest;
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client.OnRequestGodlikePowers += handleRequestGodlikePowers;
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client.OnGodKickUser += handleGodlikeKickUser;
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client.OnGodKickUser += HandleGodlikeKickUser;
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client.OnObjectPermissions += HandleObjectPermissionsUpdate;
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client.OnCreateNewInventoryItem += CreateNewInventoryItem;
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@@ -2188,7 +2188,7 @@ namespace OpenSim.Region.Environment.Scenes
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/// <param name="agentID">the person that is being kicked</param>
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/// <param name="kickflags">This isn't used apparently</param>
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/// <param name="reason">The message to send to the user after it's been turned into a field</param>
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public void handleGodlikeKickUser(LLUUID godID, LLUUID sessionID, LLUUID agentID, uint kickflags, byte[] reason)
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public void HandleGodlikeKickUser(LLUUID godID, LLUUID sessionID, LLUUID agentID, uint kickflags, byte[] reason)
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{
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// For some reason the client sends this seemingly hard coded UUID for kicking everyone. Dun-know.
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LLUUID kickUserID = new LLUUID("44e87126e7944ded05b37c42da3d5cdb");
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