add a taint to SOP.UpdateShape() - addresses Mantis #3277

This commit is contained in:
Dahlia Trimble
2009-03-11 04:13:35 +00:00
parent 8606d7d126
commit 5cc372fab4

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@@ -3495,6 +3495,7 @@ if (m_shape != null) {
if (PhysActor != null)
{
PhysActor.Shape = m_shape;
m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(PhysActor);
}
// This is what makes vehicle trailers work