Comment out accidentally left in "Adding physics prim" log message

This commit is contained in:
Justin Clark-Casey (justincc)
2011-12-16 20:54:28 +00:00
parent a9b39d6e5d
commit 5d79f857b0

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@@ -1780,7 +1780,7 @@ namespace OpenSim.Region.Physics.OdePlugin
public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position,
Vector3 size, Quaternion rotation, bool isPhysical, uint localid)
{
m_log.DebugFormat("[ODE SCENE]: Adding physics prim {0} {1} to physics scene {2}", primName, localid, Name);
// m_log.DebugFormat("[ODE SCENE]: Adding physics prim {0} {1} to physics scene {2}", primName, localid, Name);
return AddPrim(primName, position, size, rotation, pbs, isPhysical, localid);
}