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Merge branch 'avination' into ubitwork
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@@ -701,8 +701,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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object[] array = new object[] { buffer, packet };
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//Util.FireAndForget(HandleUseCircuitCode, array);
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HandleUseCircuitCode(array);
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Util.FireAndForget(HandleUseCircuitCode, array);
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return;
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}
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@@ -8062,7 +8062,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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Quaternion srot = sitpart.RotationOffset;
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rot = Quaternion.Conjugate(srot) * rot; // removed sit part offset rotation
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rot = srot * rot; // removed sit part offset rotation
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av.Rotation = rot;
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// av.SendAvatarDataToAllAgents();
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av.SendTerseUpdateToAllClients();
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