Improved logging, to identify which asset fetch caused an execption during retrieval of assets from the asset server

This commit is contained in:
Tleiades Hax
2007-10-31 18:49:40 +00:00
parent e729accdac
commit 5fb956f75a

View File

@@ -84,6 +84,7 @@ namespace OpenSim.Framework.Communications.Cache
catch (Exception e)
{
MainLog.Instance.Error("ASSETCACHE", e.Message);
MainLog.Instance.Debug("ASSETCACHE", "Getting asset {0}", assetID.ToString());
MainLog.Instance.Error("ASSETCACHE", e.StackTrace);
}
}