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Improved logging, to identify which asset fetch caused an execption during retrieval of assets from the asset server
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@@ -84,6 +84,7 @@ namespace OpenSim.Framework.Communications.Cache
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catch (Exception e)
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{
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MainLog.Instance.Error("ASSETCACHE", e.Message);
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MainLog.Instance.Debug("ASSETCACHE", "Getting asset {0}", assetID.ToString());
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MainLog.Instance.Error("ASSETCACHE", e.StackTrace);
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}
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}
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