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Pass collisions and updates in pinned memory (saves marshaling).
Fix folding feet by using collision normals. Add constraint specification.
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bin/BulletSim-x86_64.dll
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bin/OpenSim.Region.Physics.BulletSPlugin.dll.config
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bin/OpenSim.Region.Physics.BulletSPlugin.dll.config
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<configuration>
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<dllmap os="windows" cpu="x86" dll="BulletSim" target="BulletSim" />
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<dllmap os="windows" cpu="x86-64,ia64" dll="BulletSim" target="BulletSim-x86_64" />
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<dllmap os="!windows,osx" cpu="x86" dll="BulletSim" target="libBulletSim" />
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<dllmap os="!windows,osx" cpu="x86-64,ia64" dll="BulletSim" target="libBulletSim-x86_64" />
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</configuration>
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