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* Added null exception handler where we couldn't locate a user data record in the cache for the user
* More OGP tweaks to make it play nice in an error condition. * Still Experimental.
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@@ -312,7 +312,7 @@ namespace OpenSim.Region.Environment.Modules.InterGrid
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//int RegionPort = (int)reg.HttpPort;
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UUID RemoteAgentID = requestMap["agent_id"].AsUUID();
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// will be used in the future. The client always connects with the aditi agentid currently
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UUID LocalAgentID = RemoteAgentID;
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@@ -342,6 +342,15 @@ namespace OpenSim.Region.Environment.Modules.InterGrid
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UpdateOGPState(LocalAgentID, userState);
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LLSDMap responseMap = new LLSDMap();
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if (RemoteAgentID == UUID.Zero)
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{
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responseMap["connect"] = LLSD.FromBoolean(false);
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responseMap["message"] = LLSD.FromString("No agent ID was specified in rez_avatar/request");
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m_log.Error("[OGP]: rez_avatar/request failed because no avatar UUID was provided in the request body");
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return responseMap;
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}
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responseMap["sim_host"] = LLSD.FromString(reg.ExternalHostName);
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// DEPRECIATED
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@@ -2620,7 +2620,14 @@ namespace OpenSim.Region.Environment.Scenes
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m_authenticateHandler.AddNewCircuit(agent.circuitcode, agent);
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// rewrite session_id
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CachedUserInfo userinfo = CommsManager.UserProfileCacheService.GetUserDetails(agent.AgentID);
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userinfo.SessionID = agent.SessionID;
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if (userinfo != null)
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{
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userinfo.SessionID = agent.SessionID;
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}
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else
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{
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m_log.WarnFormat("[USERINFO CACHE]: We couldn't find a User Info record for {0}. This is usually an indication that the UUID we're looking up is invalid", agent.AgentID);
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}
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}
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else
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{
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