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Turned on more verbosity to try to debug assetserver failures
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@@ -35,11 +35,11 @@ namespace OpenSim.Grid.AssetServer
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isTexture = true;
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}
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MainLog.Instance.Verbose("REST", "GET:/asset fetch param={0} UUID={1}", param, assetID);
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AssetBase asset = m_assetProvider.FetchAsset(assetID);
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if (asset != null)
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{
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MainLog.Instance.Debug("REST", "GET:/asset found {0}, {1}", assetID, asset.Name);
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MainLog.Instance.Verbose("REST", "GET:/asset found {0}, {1}", assetID, asset.Name);
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XmlSerializer xs = new XmlSerializer(typeof (AssetBase));
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MemoryStream ms = new MemoryStream();
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