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synced 2026-08-06 01:06:30 +08:00
more agreesing inline
This commit is contained in:
@@ -32,6 +32,7 @@ using System.Security.Permissions;
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using log4net;
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using OpenSim.Framework;
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using OpenMetaverse;
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using System.Runtime.CompilerServices;
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namespace OpenSim.Region.Framework.Scenes
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{
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@@ -45,12 +46,14 @@ namespace OpenSim.Region.Framework.Scenes
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protected Scene m_scene;
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public Scene Scene
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return m_scene; }
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}
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protected UUID m_uuid;
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public virtual UUID UUID
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return m_uuid; }
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set { m_uuid = value; }
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}
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@@ -61,6 +64,7 @@ namespace OpenSim.Region.Framework.Scenes
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public osUTF8 osUTF8Name;
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public virtual string Name
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return osUTF8Name == null ? string.Empty : osUTF8Name.ToString(); }
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set { osUTF8Name = value == null? null : new osUTF8(value); }
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}
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@@ -71,6 +75,7 @@ namespace OpenSim.Region.Framework.Scenes
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protected uint m_localId;
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public virtual uint LocalId
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get
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{
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return m_localId;
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@@ -93,6 +98,7 @@ namespace OpenSim.Region.Framework.Scenes
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protected Vector3 m_pos;
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public virtual Vector3 AbsolutePosition
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get
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{
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return m_pos;
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@@ -109,6 +115,7 @@ namespace OpenSim.Region.Framework.Scenes
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protected Vector3 m_velocity;
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public virtual Vector3 Velocity
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return m_velocity; }
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set { m_velocity = value; }
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}
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@@ -35,6 +35,7 @@ using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using System.Threading;
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using System.Xml;
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using PermissionMask = OpenSim.Framework.PermissionMask;
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@@ -310,7 +311,13 @@ namespace OpenSim.Region.Framework.Scenes
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/// <summary>
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/// Is this scene object acting as an attachment?
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/// </summary>
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public bool IsAttachment { get; set; }
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public bool IsAttachment
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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set;
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}
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/// <summary>
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/// The avatar to which this scene object is attached.
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@@ -328,6 +335,7 @@ namespace OpenSim.Region.Framework.Scenes
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/// </remarks>
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public uint AttachmentPoint
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get
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{
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return m_rootPart.Shape.State;
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@@ -380,6 +388,7 @@ namespace OpenSim.Region.Framework.Scenes
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/// </remarks>
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public bool IsPhantom
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return (RootPart.Flags & PrimFlags.Phantom) != 0; }
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}
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@@ -391,6 +400,7 @@ namespace OpenSim.Region.Framework.Scenes
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/// </remarks>
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public bool UsesPhysics
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return (RootPart.Flags & PrimFlags.Physics) != 0; }
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}
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@@ -403,11 +413,13 @@ namespace OpenSim.Region.Framework.Scenes
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/// </remarks>
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public bool IsTemporary
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return (RootPart.Flags & PrimFlags.TemporaryOnRez) != 0; }
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}
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public bool IsVolumeDetect
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return RootPart.VolumeDetectActive; }
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}
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@@ -428,11 +440,13 @@ namespace OpenSim.Region.Framework.Scenes
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public Dictionary<int, scriptPosTarget> AtTargets
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return m_targets; }
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}
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public Dictionary<int, scriptRotTarget> RotTargets
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return m_rotTargets; }
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}
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@@ -454,12 +468,14 @@ namespace OpenSim.Region.Framework.Scenes
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/// </summary>
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public override string Name
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return RootPart.Name; }
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set { RootPart.Name = value; }
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}
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public string Description
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return RootPart.Description; }
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set { RootPart.Description = value; }
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}
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@@ -478,6 +494,7 @@ namespace OpenSim.Region.Framework.Scenes
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/// </summary>
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public int PrimCount
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return m_parts.Count; }
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}
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@@ -491,6 +508,7 @@ namespace OpenSim.Region.Framework.Scenes
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public Quaternion GroupRotation
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return m_rootPart.RotationOffset; }
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}
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@@ -544,15 +562,18 @@ namespace OpenSim.Region.Framework.Scenes
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public UUID GroupID
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return m_rootPart.GroupID; }
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set { m_rootPart.GroupID = value; }
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}
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public SceneObjectPart[] Parts
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return m_parts.GetArray(); }
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool ContainsPart(UUID partID)
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{
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return m_parts.ContainsKey(partID);
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@@ -579,11 +600,13 @@ namespace OpenSim.Region.Framework.Scenes
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/// </value>
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public SceneObjectPart RootPart
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return m_rootPart; }
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}
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public ulong RegionHandle
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return m_regionHandle; }
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set
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{
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@@ -605,6 +628,7 @@ namespace OpenSim.Region.Framework.Scenes
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/// propertly reflects the underlying status.
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/// </remarks>
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/// <returns></returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool IsAttachmentCheckFull()
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{
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return (IsAttachment ||
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@@ -627,6 +651,7 @@ namespace OpenSim.Region.Framework.Scenes
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/// </summary>
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public override Vector3 AbsolutePosition
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return m_rootPart.GroupPosition; }
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set
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{
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@@ -1167,18 +1192,21 @@ namespace OpenSim.Region.Framework.Scenes
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public override Vector3 Velocity
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return RootPart.Velocity; }
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set { RootPart.Velocity = value; }
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}
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public override uint LocalId
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return m_rootPart.LocalId; }
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set { m_rootPart.LocalId = value; }
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}
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public override UUID UUID
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return m_rootPart.UUID; }
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set
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{
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@@ -1193,36 +1221,42 @@ namespace OpenSim.Region.Framework.Scenes
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public UUID LastOwnerID
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return m_rootPart.LastOwnerID; }
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set { m_rootPart.LastOwnerID = value; }
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}
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public UUID RezzerID
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return m_rootPart.RezzerID; }
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set { m_rootPart.RezzerID = value; }
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}
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public UUID OwnerID
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return m_rootPart.OwnerID; }
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set { m_rootPart.OwnerID = value; }
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}
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public float Damage
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return m_rootPart.Damage; }
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set { m_rootPart.Damage = value; }
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}
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public Color Color
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return m_rootPart.Color; }
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set { m_rootPart.Color = value; }
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}
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public string Text
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get
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{
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return m_rootPart.Text.Length > 255 ? m_rootPart.Text[..255] : m_rootPart.Text;
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@@ -1236,11 +1270,13 @@ namespace OpenSim.Region.Framework.Scenes
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/// </summary>
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protected virtual bool CanBeBackedUp
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return true; }
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}
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public bool IsSelected
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get { return m_isSelected; }
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set
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{
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@@ -1314,6 +1350,7 @@ namespace OpenSim.Region.Framework.Scenes
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/// </summary>
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public UUID RegionUUID
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get
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{
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return m_scene is not null ? m_scene.RegionInfo.RegionID : UUID.Zero;
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@@ -1935,6 +1972,7 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public byte GetAttachmentPoint()
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{
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return m_rootPart.Shape.State;
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@@ -2123,6 +2161,7 @@ namespace OpenSim.Region.Framework.Scenes
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part.OnGrab(offsetPos, remoteClient);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public virtual void OnGrabGroup(Vector3 offsetPos, IClientAPI remoteClient)
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{
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m_scene.EventManager.TriggerGroupGrab(UUID, offsetPos, remoteClient.AgentId);
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@@ -2177,13 +2216,15 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void AddScriptLPS(int count)
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{
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//legacy
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//m_scene.SceneGraph.AddToScriptLPS(count);
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}
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public void AddActiveScriptCount(int count)
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void AddActiveScriptCount(int count)
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{
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SceneGraph d = m_scene.SceneGraph;
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d.AddActiveScripts(count);
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@@ -2296,17 +2337,18 @@ namespace OpenSim.Region.Framework.Scenes
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public void SetOwnerId(UUID userId)
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{
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ForEachPart(delegate(SceneObjectPart part)
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ForEachPart(delegate(SceneObjectPart part)
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{
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if (part.OwnerID.NotEqual(userId))
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{
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if (part.OwnerID.NotEqual(userId))
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{
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if(part.GroupID.NotEqual(part.OwnerID))
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part.LastOwnerID = part.OwnerID;
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part.OwnerID = userId;
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}
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});
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if(part.GroupID.NotEqual(part.OwnerID))
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part.LastOwnerID = part.OwnerID;
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part.OwnerID = userId;
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}
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});
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void ForEachPart(Action<SceneObjectPart> whatToDo)
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{
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SceneObjectPart[] parts = m_parts.GetArray();
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@@ -3013,12 +3055,10 @@ namespace OpenSim.Region.Framework.Scenes
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RootPart.SendTerseUpdateToAllClients();
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void QueueForUpdateCheck()
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{
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if (m_scene is null) // Need to check here as it's null during object creation
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return;
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m_scene.SceneGraph.AddToUpdateList(this);
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m_scene?.SceneGraph.AddToUpdateList(this);
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}
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|
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/// <summary>
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@@ -3091,6 +3131,7 @@ namespace OpenSim.Region.Framework.Scenes
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/// </summary>
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/// <param name="primID"></param>
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/// <returns>null if a part with the primID was not found</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
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public SceneObjectPart GetPart(UUID primID)
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{
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if(m_parts.TryGetValue(primID, out SceneObjectPart childPart))
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@@ -3123,6 +3164,7 @@ namespace OpenSim.Region.Framework.Scenes
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/// FIXME: There are places where scripts call these methods directly without locking. This is a potential race condition.
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/// </remarks>
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/// <param name="objectGroup">The group of prims which should be linked to this group</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
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public void LinkToGroup(SceneObjectGroup objectGroup)
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{
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LinkToGroup(objectGroup, false);
|
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@@ -3347,6 +3389,7 @@ namespace OpenSim.Region.Framework.Scenes
|
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/// </remarks>
|
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/// <param name="partID"></param>
|
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/// <returns>The object group of the newly delinked prim. Null if part could not be found</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
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public SceneObjectGroup DelinkFromGroup(uint partID)
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{
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return DelinkFromGroup(partID, true);
|
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@@ -3822,6 +3865,7 @@ namespace OpenSim.Region.Framework.Scenes
|
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/// As with dragging, scripted objects must be blocked from spinning
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/// </summary>
|
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/// <param name="newOrientation">New Rotation</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
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private void NonPhysicalSpinMovement(Quaternion newOrientation)
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{
|
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if(!IsAttachment && ScriptCount() == 0)
|
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@@ -3863,7 +3907,8 @@ namespace OpenSim.Region.Framework.Scenes
|
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part?.SetText(text);
|
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}
|
||||
|
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public string GetPartName(uint localID)
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
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public string GetPartName(uint localID)
|
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{
|
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SceneObjectPart part = GetPart(localID);
|
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return part is not null ? part.Name : string.Empty;
|
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@@ -3956,6 +4001,7 @@ namespace OpenSim.Region.Framework.Scenes
|
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m_scene.EventManager.TriggerParcelPrimCountTainted();
|
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}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void UpdateExtraParam(uint localID, ushort type, bool inUse, byte[] data)
|
||||
{
|
||||
SceneObjectPart part = GetPart(localID);
|
||||
@@ -3966,9 +4012,10 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
/// Gets the number of parts
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public int GetPartCount()
|
||||
{
|
||||
return Parts.Length;
|
||||
return m_parts.Count;
|
||||
}
|
||||
|
||||
public void AdjustChildPrimPermissions(bool forceTaskInventoryPermissive)
|
||||
@@ -5275,6 +5322,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
/// </summary>
|
||||
/// <remarks>This applies to all sitting avatars whether there is a sit target set or not.</remarks>
|
||||
/// <returns></returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public int GetSittingAvatarsCount()
|
||||
{
|
||||
lock (m_sittingAvatars)
|
||||
|
||||
@@ -147,6 +147,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
/// </remarks>
|
||||
public bool IsRoot
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return Object.ReferenceEquals(ParentGroup.RootPart, this); }
|
||||
}
|
||||
|
||||
@@ -194,7 +195,13 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
/// If another thread is simultaneously turning physics off on this part then this refernece could become
|
||||
/// null at any time.
|
||||
/// </remarks>
|
||||
public PhysicsActor PhysActor { get; set; }
|
||||
public PhysicsActor PhysActor
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get;
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
set;
|
||||
}
|
||||
|
||||
//Xantor 20080528 Sound stuff:
|
||||
// Note: This isn't persisted in the database right now, as the fields for that aren't just there yet.
|
||||
@@ -231,7 +238,9 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public UUID FromUserInventoryItemID
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_fromUserInventoryItemID; }
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
set { m_fromUserInventoryItemID = value; }
|
||||
}
|
||||
|
||||
@@ -249,6 +258,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public bool VolumeDetectActive
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get
|
||||
{
|
||||
return (m_flags & (PrimFlags)primFlagVolumeDetect) != 0;
|
||||
@@ -276,6 +286,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
/// </summary>
|
||||
public IEntityInventory Inventory
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_inventory; }
|
||||
}
|
||||
protected SceneObjectPartInventory m_inventory;
|
||||
@@ -501,7 +512,9 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
/// </summary>
|
||||
public string CreatorData
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_creatorData; }
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
set { m_creatorData = value; }
|
||||
}
|
||||
|
||||
@@ -564,7 +577,9 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
/// </value>
|
||||
public uint InventorySerial
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_inventory.Serial; }
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
set { m_inventory.Serial = value; }
|
||||
}
|
||||
|
||||
@@ -573,10 +588,13 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
/// </value>
|
||||
public TaskInventoryDictionary TaskInventory
|
||||
{
|
||||
get {
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get
|
||||
{
|
||||
return m_inventory.Items;
|
||||
}
|
||||
set {
|
||||
set
|
||||
{
|
||||
m_inventory.Items = value;
|
||||
}
|
||||
}
|
||||
@@ -587,12 +605,14 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
[Obsolete("Use Flags property instead")]
|
||||
public uint ObjectFlags
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return (uint)Flags; }
|
||||
set { Flags = (PrimFlags)value; }
|
||||
}
|
||||
|
||||
public override UUID UUID
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_uuid; }
|
||||
set
|
||||
{
|
||||
@@ -607,6 +627,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
private osUTF8 osUTF8LargeName;
|
||||
public override string Name
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get
|
||||
{
|
||||
return osUTF8LargeName == null ? string.Empty : osUTF8LargeName.ToString();
|
||||
@@ -636,6 +657,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
[XmlIgnore]
|
||||
public bool PassTouches
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_passTouches; }
|
||||
set
|
||||
{
|
||||
@@ -648,6 +670,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public bool PassCollisions
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_passCollisions; }
|
||||
set
|
||||
{
|
||||
@@ -660,6 +683,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public bool IsSelected
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_isSelected; }
|
||||
set
|
||||
{
|
||||
@@ -670,30 +694,35 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
protected bool APIDActive
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_APIDActive; }
|
||||
set { m_APIDActive = value; }
|
||||
}
|
||||
|
||||
protected Quaternion APIDTarget
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_APIDTarget; }
|
||||
set { m_APIDTarget = value; }
|
||||
}
|
||||
|
||||
protected float APIDDamp
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_APIDDamp; }
|
||||
set { m_APIDDamp = value; }
|
||||
}
|
||||
|
||||
protected float APIDStrength
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_APIDStrength; }
|
||||
set { m_APIDStrength = value; }
|
||||
}
|
||||
|
||||
public ulong RegionHandle
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_regionHandle; }
|
||||
set { m_regionHandle = value; }
|
||||
}
|
||||
@@ -706,6 +735,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public Byte[] TextureAnimation
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_TextureAnimation; }
|
||||
set { m_TextureAnimation = value; }
|
||||
}
|
||||
@@ -726,12 +756,14 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public DateTime Expires
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_expires; }
|
||||
set { m_expires = value; }
|
||||
}
|
||||
|
||||
public DateTime Rezzed
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_rezzed; }
|
||||
set { m_rezzed = value; }
|
||||
}
|
||||
@@ -739,10 +771,12 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public float Damage
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_damage; }
|
||||
set { m_damage = value; }
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void setGroupPosition(Vector3 pos)
|
||||
{
|
||||
m_groupPosition = pos;
|
||||
@@ -806,6 +840,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void setOffsetPosition(Vector3 pos)
|
||||
{
|
||||
m_offsetPosition = pos;
|
||||
@@ -813,6 +848,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public Vector3 OffsetPosition
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_offsetPosition; }
|
||||
set
|
||||
{
|
||||
@@ -868,6 +904,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void setRotationOffset(Quaternion q)
|
||||
{
|
||||
m_rotationOffset = q;
|
||||
@@ -875,21 +912,23 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public Quaternion RotationOffset
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get
|
||||
{
|
||||
// We don't want the physics engine mucking up the rotations in a linkset
|
||||
PhysicsActor actor = PhysActor;
|
||||
// If this is a root of a linkset, the real rotation is what the physics engine thinks.
|
||||
// If not a root prim, the offset rotation is computed by SOG and is relative to the root.
|
||||
if (_parentID == 0 && (Shape.PCode != 9 || Shape.State == 0) && actor != null)
|
||||
m_rotationOffset = actor.Orientation;
|
||||
|
||||
if (_parentID == 0 && (Shape.PCode != 9 || Shape.State == 0))
|
||||
{
|
||||
PhysicsActor actor = PhysActor;
|
||||
if(PhysActor != null)
|
||||
m_rotationOffset = actor.Orientation;
|
||||
}
|
||||
return m_rotationOffset;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
// StoreUndoState();
|
||||
//StoreUndoState();
|
||||
m_rotationOffset = value;
|
||||
m_rotationOffset.Normalize();
|
||||
|
||||
@@ -1016,7 +1055,9 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
public osUTF8 osUTF8Description;
|
||||
public string Description
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get {return osUTF8Description == null ? string.Empty : osUTF8Description.ToString(); }
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
set { osUTF8Description = string.IsNullOrEmpty(value) ? null : new osUTF8(value, 127);}
|
||||
}
|
||||
|
||||
@@ -1085,7 +1126,9 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public byte ClickAction
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_clickAction; }
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
set
|
||||
{
|
||||
m_clickAction = value;
|
||||
@@ -1094,7 +1137,9 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public PrimitiveBaseShape Shape
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_shape; }
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
set
|
||||
{
|
||||
m_shape = value;
|
||||
@@ -1106,6 +1151,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
/// </summary>
|
||||
public Vector3 Scale
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_shape.Scale; }
|
||||
set
|
||||
{
|
||||
@@ -1180,6 +1226,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
public osUTF8 osUTFMediaUrl;
|
||||
public string MediaUrl
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get
|
||||
{
|
||||
return osUTFMediaUrl == null ? string.Empty : osUTFMediaUrl.ToString();
|
||||
@@ -1206,7 +1253,9 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public bool CreateSelected
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_createSelected; }
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
set
|
||||
{
|
||||
// m_log.DebugFormat("[SOP]: Setting CreateSelected to {0} for {1} {2}", value, Name, UUID);
|
||||
@@ -1221,6 +1270,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public override Vector3 AbsolutePosition
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get
|
||||
{
|
||||
return _parentID == 0 ? GroupPosition : GroupPosition + m_offsetPosition * ParentGroup.RootPart.RotationOffset;
|
||||
@@ -1229,18 +1279,23 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public SceneObjectGroup ParentGroup
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_parentGroup; }
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private set { m_parentGroup = value; }
|
||||
}
|
||||
|
||||
public scriptEvents ScriptEvents
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return AggregatedScriptEvents; }
|
||||
}
|
||||
|
||||
public Quaternion SitTargetOrientation
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_sitTargetOrientation; }
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
set
|
||||
{
|
||||
m_sitTargetOrientation = value;
|
||||
@@ -1250,7 +1305,9 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public Vector3 SitTargetPosition
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_sitTargetPosition; }
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
set
|
||||
{
|
||||
m_sitTargetPosition = value;
|
||||
@@ -1262,13 +1319,17 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
// the mappings more consistant.
|
||||
public Vector3 SitTargetPositionLL
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_sitTargetPosition; }
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
set { m_sitTargetPosition = value; }
|
||||
}
|
||||
|
||||
public Quaternion SitTargetOrientationLL
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_sitTargetOrientation; }
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
set { m_sitTargetOrientation = value; }
|
||||
}
|
||||
|
||||
@@ -1298,7 +1359,9 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
/// </remarks>
|
||||
public uint ParentID
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return _parentID; }
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
set { _parentID = value; }
|
||||
}
|
||||
|
||||
@@ -1334,18 +1397,22 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public UUID GroupID
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return _groupID; }
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
set { _groupID = value; }
|
||||
}
|
||||
|
||||
public UUID OwnerID
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return _ownerID; }
|
||||
set { _ownerID = value; }
|
||||
}
|
||||
|
||||
public UUID LastOwnerID
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return _lastOwnerID; }
|
||||
set {
|
||||
_lastOwnerID = value; }
|
||||
@@ -1353,36 +1420,42 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public UUID RezzerID
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return _rezzerID; }
|
||||
set { _rezzerID = value; }
|
||||
}
|
||||
|
||||
public uint BaseMask
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return _baseMask; }
|
||||
set { _baseMask = value; }
|
||||
}
|
||||
|
||||
public uint OwnerMask
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return _ownerMask; }
|
||||
set { _ownerMask = value; }
|
||||
}
|
||||
|
||||
public uint GroupMask
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return _groupMask; }
|
||||
set { _groupMask = value; }
|
||||
}
|
||||
|
||||
public uint EveryoneMask
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return _everyoneMask; }
|
||||
set { _everyoneMask = value; }
|
||||
}
|
||||
|
||||
public uint NextOwnerMask
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return _nextOwnerMask; }
|
||||
set { _nextOwnerMask = value; }
|
||||
}
|
||||
@@ -1395,6 +1468,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
/// </remarks>
|
||||
public PrimFlags Flags
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_flags; }
|
||||
set
|
||||
{
|
||||
@@ -1448,6 +1522,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public string SitAnimation
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_sitAnimation; }
|
||||
set { m_sitAnimation = value; }
|
||||
}
|
||||
@@ -1459,6 +1534,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
[XmlIgnore]
|
||||
public sbyte CollisionSoundType
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get
|
||||
{
|
||||
return m_collisionSoundType;
|
||||
@@ -1480,6 +1556,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public UUID CollisionSound
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_collisionSound; }
|
||||
set
|
||||
{
|
||||
@@ -1500,6 +1577,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public float CollisionSoundVolume
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_collisionSoundVolume; }
|
||||
set
|
||||
{
|
||||
@@ -1622,6 +1700,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
}
|
||||
|
||||
// not a propriety to move to methods place later
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private bool HasMesh()
|
||||
{
|
||||
if (Shape != null && (Shape.SculptType == (byte)SculptType.Mesh))
|
||||
@@ -1748,6 +1827,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public float Density // in kg/m^3
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_density; }
|
||||
set
|
||||
{
|
||||
@@ -1771,6 +1851,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public float GravityModifier
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_gravitymod; }
|
||||
set
|
||||
{
|
||||
@@ -1793,6 +1874,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public float Friction
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_friction; }
|
||||
set
|
||||
{
|
||||
@@ -1815,6 +1897,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public float Restitution
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return m_bounce; }
|
||||
set
|
||||
{
|
||||
@@ -1847,6 +1930,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
/// <summary>
|
||||
/// Clear all pending updates of parts to clients
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void ClearUpdateSchedule()
|
||||
{
|
||||
lock(UpdateFlagLock)
|
||||
@@ -1857,6 +1941,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
/// Send this part's properties (name, description, inventory serial, base mask, etc.) to a client
|
||||
/// </summary>
|
||||
/// <param name="client"></param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SendPropertiesToClient(IClientAPI client)
|
||||
{
|
||||
client.SendObjectPropertiesReply(this);
|
||||
@@ -1888,6 +1973,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
#region Public Methods
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void ResetExpire()
|
||||
{
|
||||
Expires = DateTime.UtcNow + new TimeSpan(600000000);
|
||||
@@ -1915,6 +2001,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
m_particleSystem = pSystem.GetBytes();
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void RemoveParticleSystem()
|
||||
{
|
||||
m_particleSystem = Array.Empty<byte>();
|
||||
@@ -2360,6 +2447,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
return 0;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public uint GetEffectiveObjectFlags()
|
||||
{
|
||||
uint eff = (uint)(m_flags | m_localFlags);
|
||||
@@ -2461,6 +2549,8 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
/// Remember, the Group Position simply gives the position of the group itself
|
||||
/// </remarks>
|
||||
/// <returns>A Linked Child Prim objects position in world</returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
|
||||
public Vector3 GetWorldPosition()
|
||||
{
|
||||
// If a child SOP, my position is relative to the root SOP so take
|
||||
@@ -2473,6 +2563,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
/// Gets the rotation of this prim offset by the group rotation
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public Quaternion GetWorldRotation()
|
||||
{
|
||||
// A child SOP's rotation is relative to the root SOP's rotation.
|
||||
@@ -2560,7 +2651,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
};
|
||||
}
|
||||
|
||||
[System.Runtime.CompilerServices.MethodImpl(System.Runtime.CompilerServices.MethodImplOptions.AggressiveInlining)]
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private DetectedObject CreateDetObject(SceneObjectPart obj)
|
||||
{
|
||||
return new DetectedObject()
|
||||
@@ -2577,7 +2668,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
};
|
||||
}
|
||||
|
||||
[System.Runtime.CompilerServices.MethodImpl(System.Runtime.CompilerServices.MethodImplOptions.AggressiveInlining)]
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private DetectedObject CreateDetObject(ScenePresence av)
|
||||
{
|
||||
DetectedObject detobj = new DetectedObject()
|
||||
@@ -2599,7 +2690,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
return detobj;
|
||||
}
|
||||
|
||||
[System.Runtime.CompilerServices.MethodImpl(System.Runtime.CompilerServices.MethodImplOptions.AggressiveInlining)]
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private DetectedObject CreateDetObjectForGround()
|
||||
{
|
||||
return new DetectedObject()
|
||||
@@ -2904,6 +2995,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
ScheduleTerseUpdate();
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void RemFlag(PrimFlags flag)
|
||||
{
|
||||
m_flags &= ~flag;
|
||||
@@ -2928,6 +3020,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void RemoveScriptTargets(UUID scriptid)
|
||||
{
|
||||
ParentGroup?.RemoveScriptTargets(scriptid);
|
||||
@@ -3199,6 +3292,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
ParentGroup.Scene.EventManager.TriggerSceneObjectPartUpdated(this, isfull);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void ScriptSetPhysicsStatus(bool UsePhysics)
|
||||
{
|
||||
ParentGroup.ScriptSetPhysicsStatus(UsePhysics);
|
||||
@@ -3466,6 +3560,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
ParentGroup.SetAxisRotation(axis, rotate);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SetBuoyancy(float fvalue)
|
||||
{
|
||||
Buoyancy = fvalue;
|
||||
@@ -3494,6 +3589,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public PhysicsInertiaData PhysicsInertia
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get
|
||||
{
|
||||
return m_physicsInertia;
|
||||
@@ -3506,6 +3602,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public SOPVehicle VehicleParams
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get
|
||||
{
|
||||
return m_vehicleParams;
|
||||
@@ -3519,12 +3616,10 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public int VehicleType
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get
|
||||
{
|
||||
if (m_vehicleParams == null)
|
||||
return (int)Vehicle.TYPE_NONE;
|
||||
else
|
||||
return (int)m_vehicleParams.Type;
|
||||
return m_vehicleParams == null ? (int)Vehicle.TYPE_NONE : (int)m_vehicleParams.Type;
|
||||
}
|
||||
set
|
||||
{
|
||||
@@ -4387,6 +4482,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
SceneObjectSerializer.SOPToXml2(xmlWriter, this, new Dictionary<string, object>());
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void TriggerScriptChangedEvent(Changed val, object data = null)
|
||||
{
|
||||
//if (ParentGroup != null && ParentGroup.Scene != null && (ScriptEvents & scriptEvents.changed) != 0)
|
||||
@@ -5158,7 +5254,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return String.Format("{0} {1} (parent {2}))", Name, UUID, ParentGroup);
|
||||
return $"{Name} {UUID} (parent {ParentGroup}))";
|
||||
}
|
||||
|
||||
#endregion Public Methods
|
||||
@@ -5322,12 +5418,14 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public Color4 GetTextColor()
|
||||
{
|
||||
Color color = m_color;
|
||||
return new Color4(color.R, color.G, color.B, color.A);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public float GetTextAlpha()
|
||||
{
|
||||
return m_color.A * 0.0039215686f;
|
||||
|
||||
Reference in New Issue
Block a user