a few more changes for hypothetical terrain PBR

This commit is contained in:
UbitUmarov
2024-06-10 21:02:31 +01:00
parent 183350b617
commit 65738b3766
11 changed files with 167 additions and 57 deletions

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@@ -59,7 +59,7 @@ namespace OpenSim.Framework
public const float MinWaterHeight = 0;
public const float MaxWaterHeight = 8000f;
public const int MaxTextureResolution = 1024;
public const int MaxTextureResolution = 2048;
public static readonly string DefaultTexture = "89556747-24cb-43ed-920b-47caed15465f"; //plywood
public static readonly UUID DefaultTextureID = new UUID(DefaultTexture);