Use HasPrivateAttachmentPoint properties in SOG.DeleteGroupFromScene() instead of magic numbers

This commit is contained in:
Justin Clark-Casey (justincc)
2012-06-20 23:25:07 +01:00
parent 714db90832
commit 68ea096f1b

View File

@@ -1205,8 +1205,9 @@ namespace OpenSim.Region.Framework.Scenes
part.ClearUpdateSchedule();
if (part == m_rootPart)
{
if (!IsAttachment || (AttachedAvatar == avatar.ControllingClient.AgentId) ||
(AttachmentPoint < 31) || (AttachmentPoint > 38))
if (!IsAttachment
|| AttachedAvatar == avatar.ControllingClient.AgentId
|| !HasPrivateAttachmentPoint)
avatar.ControllingClient.SendKillObject(m_regionHandle, new List<uint> { part.LocalId });
}
}