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https://github.com/opensim/opensim.git
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Merge branch 'avination' into careminster
This commit is contained in:
@@ -61,6 +61,8 @@ namespace OpenSim.Region.CoreModules.World.Estate
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public event ChangeDelegate OnEstateInfoChange;
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public event MessageDelegate OnEstateMessage;
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private int m_delayCount = 0;
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#region Packet Data Responders
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private void clientSendDetailedEstateData(IClientAPI remote_client, UUID invoice)
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@@ -270,7 +272,11 @@ namespace OpenSim.Region.CoreModules.World.Estate
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{
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if (timeInSeconds == -1)
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{
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restartModule.AbortRestart("Restart aborted by region manager");
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m_delayCount++;
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if (m_delayCount > 3)
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return;
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restartModule.DelayRestart(3600, "Restart delayed by region manager");
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return;
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}
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@@ -1101,8 +1101,11 @@ namespace OpenSim.Region.CoreModules.World.Land
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{
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if (!temp.Contains(currentParcel))
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{
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currentParcel.ForceUpdateLandInfo();
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temp.Add(currentParcel);
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if (!currentParcel.IsEitherBannedOrRestricted(remote_client.AgentId))
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{
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currentParcel.ForceUpdateLandInfo();
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temp.Add(currentParcel);
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}
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}
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}
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}
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@@ -50,6 +50,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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private bool[,] m_landBitmap = new bool[landArrayMax,landArrayMax];
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private int m_lastSeqId = 0;
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private int m_expiryCounter = 0;
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protected LandData m_landData = new LandData();
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protected Scene m_scene;
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@@ -135,6 +136,8 @@ namespace OpenSim.Region.CoreModules.World.Land
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else
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LandData.GroupID = UUID.Zero;
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LandData.IsGroupOwned = is_group_owned;
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m_scene.EventManager.OnFrame += OnFrame;
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}
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#endregion
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@@ -1199,6 +1202,17 @@ namespace OpenSim.Region.CoreModules.World.Land
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#endregion
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private void OnFrame()
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{
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m_expiryCounter++;
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if (m_expiryCounter >= 50)
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{
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ExpireAccessList();
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m_expiryCounter = 0;
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}
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}
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private void ExpireAccessList()
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{
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List<LandAccessEntry> delete = new List<LandAccessEntry>();
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@@ -1209,7 +1223,22 @@ namespace OpenSim.Region.CoreModules.World.Land
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delete.Add(entry);
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}
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foreach (LandAccessEntry entry in delete)
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{
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LandData.ParcelAccessList.Remove(entry);
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ScenePresence presence;
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if (m_scene.TryGetScenePresence(entry.AgentID, out presence) && (!presence.IsChildAgent))
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{
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ILandObject land = m_scene.LandChannel.GetLandObject(presence.AbsolutePosition.X, presence.AbsolutePosition.Y);
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if (land.LandData.LocalID == LandData.LocalID)
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{
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Vector3 pos = m_scene.GetNearestAllowedPosition(presence, land);
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presence.TeleportWithMomentum(pos);
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presence.ControllingClient.SendAlertMessage("You have been ejected from this land");
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}
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}
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m_log.DebugFormat("[LAND]: Removing entry {0} because it has expired", entry.AgentID);
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}
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if (delete.Count > 0)
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m_scene.EventManager.TriggerLandObjectUpdated((uint)LandData.LocalID, this);
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@@ -59,6 +59,7 @@ namespace OpenSim.Region.CoreModules.World.Region
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protected bool m_Notice = false;
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protected IDialogModule m_DialogModule = null;
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protected string m_MarkerPath = String.Empty;
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private int[] m_CurrentAlerts = null;
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public void Initialise(IConfigSource config)
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{
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@@ -141,6 +142,7 @@ namespace OpenSim.Region.CoreModules.World.Region
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m_Message = message;
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m_Initiator = initiator;
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m_Notice = notice;
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m_CurrentAlerts = alerts;
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m_Alerts = new List<int>(alerts);
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m_Alerts.Sort();
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m_Alerts.Reverse();
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@@ -152,12 +154,12 @@ namespace OpenSim.Region.CoreModules.World.Region
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return;
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}
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int nextInterval = DoOneNotice();
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int nextInterval = DoOneNotice(true);
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SetTimer(nextInterval);
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}
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public int DoOneNotice()
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public int DoOneNotice(bool sendOut)
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{
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if (m_Alerts.Count == 0 || m_Alerts[0] == 0)
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{
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@@ -182,34 +184,37 @@ namespace OpenSim.Region.CoreModules.World.Region
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m_Alerts.RemoveAt(0);
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int minutes = currentAlert / 60;
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string currentAlertString = String.Empty;
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if (minutes > 0)
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if (sendOut)
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{
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if (minutes == 1)
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currentAlertString += "1 minute";
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else
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currentAlertString += String.Format("{0} minutes", minutes);
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int minutes = currentAlert / 60;
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string currentAlertString = String.Empty;
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if (minutes > 0)
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{
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if (minutes == 1)
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currentAlertString += "1 minute";
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else
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currentAlertString += String.Format("{0} minutes", minutes);
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if ((currentAlert % 60) != 0)
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currentAlertString += " and ";
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}
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if ((currentAlert % 60) != 0)
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currentAlertString += " and ";
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}
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if ((currentAlert % 60) != 0)
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{
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int seconds = currentAlert % 60;
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if (seconds == 1)
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currentAlertString += "1 second";
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else
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currentAlertString += String.Format("{0} seconds", seconds);
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}
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{
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int seconds = currentAlert % 60;
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if (seconds == 1)
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currentAlertString += "1 second";
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else
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currentAlertString += String.Format("{0} seconds", seconds);
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}
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string msg = String.Format(m_Message, currentAlertString);
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string msg = String.Format(m_Message, currentAlertString);
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if (m_DialogModule != null && msg != String.Empty)
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{
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if (m_Notice)
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m_DialogModule.SendGeneralAlert(msg);
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else
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m_DialogModule.SendNotificationToUsersInRegion(m_Initiator, "System", msg);
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if (m_DialogModule != null && msg != String.Empty)
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{
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if (m_Notice)
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m_DialogModule.SendGeneralAlert(msg);
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else
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m_DialogModule.SendNotificationToUsersInRegion(m_Initiator, "System", msg);
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}
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}
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return currentAlert - nextAlert;
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@@ -226,7 +231,25 @@ namespace OpenSim.Region.CoreModules.World.Region
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private void OnTimer(object source, ElapsedEventArgs e)
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{
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int nextInterval = DoOneNotice();
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int nextInterval = DoOneNotice(true);
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SetTimer(nextInterval);
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}
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public void DelayRestart(int seconds, string message)
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{
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if (m_CountdownTimer == null)
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return;
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m_CountdownTimer.Stop();
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m_CountdownTimer = null;
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m_Alerts = new List<int>(m_CurrentAlerts);
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m_Alerts.Add(seconds);
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m_Alerts.Sort();
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m_Alerts.Reverse();
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int nextInterval = DoOneNotice(false);
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SetTimer(nextInterval);
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}
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@@ -240,9 +263,9 @@ namespace OpenSim.Region.CoreModules.World.Region
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if (m_DialogModule != null && message != String.Empty)
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m_DialogModule.SendGeneralAlert(message);
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}
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if (m_MarkerPath != String.Empty)
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File.Delete(Path.Combine(m_MarkerPath,
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m_Scene.RegionInfo.RegionID.ToString()));
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if (m_MarkerPath != String.Empty)
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File.Delete(Path.Combine(m_MarkerPath,
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m_Scene.RegionInfo.RegionID.ToString()));
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}
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private void HandleRegionRestart(string module, string[] args)
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@@ -35,5 +35,6 @@ namespace OpenSim.Region.Framework.Interfaces
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TimeSpan TimeUntilRestart { get; }
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void ScheduleRestart(UUID initiator, string message, int[] alerts, bool notice);
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void AbortRestart(string message);
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void DelayRestart(int seconds, string message);
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}
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}
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@@ -27,9 +27,11 @@
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// Ubit 2012
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using System;
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using System.Reflection;
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using System.Collections.Generic;
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using OpenMetaverse;
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using OpenSim.Framework;
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using log4net;
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namespace OpenSim.Region.Framework.Scenes
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{
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@@ -42,9 +44,11 @@ namespace OpenSim.Region.Framework.Scenes
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public static class CollisionSounds
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private const int MaxMaterials = 7;
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// part part
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/*
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private static UUID snd_StoneStone = new UUID("be7295c0-a158-11e1-b3dd-0800200c9a66");
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private static UUID snd_StoneMetal = new UUID("be7295c0-a158-11e1-b3dd-0800201c9a66");
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private static UUID snd_StoneGlass = new UUID("be7295c0-a158-11e1-b3dd-0800202c9a66");
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@@ -53,7 +57,6 @@ namespace OpenSim.Region.Framework.Scenes
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private static UUID snd_StonePlastic = new UUID("be7295c0-a158-11e1-b3dd-0800205c9a66");
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private static UUID snd_StoneRubber = new UUID("be7295c0-a158-11e1-b3dd-0800206c9a66");
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private static UUID snd_MetalStone = new UUID("be7295c0-a158-11e1-b3dd-0801200c9a66");
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private static UUID snd_MetalMetal = new UUID("be7295c0-a158-11e1-b3dd-0801201c9a66");
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private static UUID snd_MetalGlass = new UUID("be7295c0-a158-11e1-b3dd-0801202c9a66");
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private static UUID snd_MetalWood = new UUID("be7295c0-a158-11e1-b3dd-0801203c9a66");
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@@ -61,44 +64,24 @@ namespace OpenSim.Region.Framework.Scenes
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private static UUID snd_MetalPlastic = new UUID("be7295c0-a158-11e1-b3dd-0801205c9a66");
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private static UUID snd_MetalRubber = new UUID("be7295c0-a158-11e1-b3dd-0801206c9a66");
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private static UUID snd_GlassStone = new UUID("be7295c0-a158-11e1-b3dd-0802200c9a66");
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private static UUID snd_GlassMetal = new UUID("be7295c0-a158-11e1-b3dd-0802201c9a66");
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private static UUID snd_GlassGlass = new UUID("be7295c0-a158-11e1-b3dd-0802202c9a66");
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private static UUID snd_GlassWood = new UUID("be7295c0-a158-11e1-b3dd-0802203c9a66");
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private static UUID snd_GlassFlesh = new UUID("be7295c0-a158-11e1-b3dd-0802204c9a66");
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private static UUID snd_GlassPlastic = new UUID("be7295c0-a158-11e1-b3dd-0802205c9a66");
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private static UUID snd_GlassRubber = new UUID("be7295c0-a158-11e1-b3dd-0802206c9a66");
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|
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private static UUID snd_WoodStone = new UUID("be7295c0-a158-11e1-b3dd-0803200c9a66");
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private static UUID snd_WoodMetal = new UUID("be7295c0-a158-11e1-b3dd-0803201c9a66");
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private static UUID snd_WoodGlass = new UUID("be7295c0-a158-11e1-b3dd-0803202c9a66");
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private static UUID snd_WoodWood = new UUID("be7295c0-a158-11e1-b3dd-0803203c9a66");
|
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private static UUID snd_WoodFlesh = new UUID("be7295c0-a158-11e1-b3dd-0803204c9a66");
|
||||
private static UUID snd_WoodPlastic = new UUID("be7295c0-a158-11e1-b3dd-0803205c9a66");
|
||||
private static UUID snd_WoodRubber = new UUID("be7295c0-a158-11e1-b3dd-0803206c9a66");
|
||||
|
||||
private static UUID snd_FleshStone = new UUID("be7295c0-a158-11e1-b3dd-0804200c9a66");
|
||||
private static UUID snd_FleshMetal = new UUID("be7295c0-a158-11e1-b3dd-0804201c9a66");
|
||||
private static UUID snd_FleshGlass = new UUID("be7295c0-a158-11e1-b3dd-0804202c9a66");
|
||||
private static UUID snd_FleshWood = new UUID("be7295c0-a158-11e1-b3dd-0804203c9a66");
|
||||
private static UUID snd_FleshFlesh = new UUID("be7295c0-a158-11e1-b3dd-0804204c9a66");
|
||||
private static UUID snd_FleshPlastic = new UUID("be7295c0-a158-11e1-b3dd-0804205c9a66");
|
||||
private static UUID snd_FleshRubber = new UUID("be7295c0-a158-11e1-b3dd-0804206c9a66");
|
||||
|
||||
private static UUID snd_PlasticStone = new UUID("be7295c0-a158-11e1-b3dd-0805200c9a66");
|
||||
private static UUID snd_PlasticMetal = new UUID("be7295c0-a158-11e1-b3dd-0805201c9a66");
|
||||
private static UUID snd_PlasticGlass = new UUID("be7295c0-a158-11e1-b3dd-0805202c9a66");
|
||||
private static UUID snd_PlasticWood = new UUID("be7295c0-a158-11e1-b3dd-0805203c9a66");
|
||||
private static UUID snd_PlasticFlesh = new UUID("be7295c0-a158-11e1-b3dd-0805204c9a66");
|
||||
private static UUID snd_PlasticPlastic = new UUID("be7295c0-a158-11e1-b3dd-0805205c9a66");
|
||||
private static UUID snd_PlasticRubber = new UUID("be7295c0-a158-11e1-b3dd-0805206c9a66");
|
||||
|
||||
private static UUID snd_RubberStone = new UUID("be7295c0-a158-11e1-b3dd-0806200c9a66");
|
||||
private static UUID snd_RubberMetal = new UUID("be7295c0-a158-11e1-b3dd-0806201c9a66");
|
||||
private static UUID snd_RubberGlass = new UUID("be7295c0-a158-11e1-b3dd-0806202c9a66");
|
||||
private static UUID snd_RubberWood = new UUID("be7295c0-a158-11e1-b3dd-0806203c9a66");
|
||||
private static UUID snd_RubberFlesh = new UUID("be7295c0-a158-11e1-b3dd-0806204c9a66");
|
||||
private static UUID snd_RubberPlastic = new UUID("be7295c0-a158-11e1-b3dd-0806205c9a66");
|
||||
private static UUID snd_RubberRubber = new UUID("be7295c0-a158-11e1-b3dd-0806206c9a66");
|
||||
|
||||
// terrain part
|
||||
@@ -109,50 +92,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
private static UUID snd_TerrainFlesh = new UUID("be7295c0-a158-11e1-b3dd-0807200c9a66");
|
||||
private static UUID snd_TerrainPlastic = new UUID("be7295c0-a158-11e1-b3dd-0807200c9a66");
|
||||
private static UUID snd_TerrainRubber = new UUID("be7295c0-a158-11e1-b3dd-0807200c9a66");
|
||||
*/
|
||||
private static UUID snd_StoneStone = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_StoneMetal = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_StoneGlass = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_StoneWood = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_StoneFlesh = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_StonePlastic = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_StoneRubber = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
|
||||
private static UUID snd_MetalMetal = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_MetalGlass = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_MetalWood = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_MetalFlesh = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_MetalPlastic = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_MetalRubber = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
|
||||
private static UUID snd_GlassGlass = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_GlassWood = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_GlassFlesh = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_GlassPlastic = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_GlassRubber = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
|
||||
private static UUID snd_WoodWood = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_WoodFlesh = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_WoodPlastic = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_WoodRubber = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
|
||||
private static UUID snd_FleshFlesh = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_FleshPlastic = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_FleshRubber = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
|
||||
private static UUID snd_PlasticPlastic = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_PlasticRubber = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
|
||||
private static UUID snd_RubberRubber = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
|
||||
// terrain part
|
||||
private static UUID snd_TerrainStone = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_TerrainMetal = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_TerrainGlass = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_TerrainWood = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_TerrainFlesh = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_TerrainPlastic = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
private static UUID snd_TerrainRubber = new UUID("c80260ba-41fd-8a46-768a-6bf236360e3a");
|
||||
|
||||
public static UUID[] m_TerrainPart = {
|
||||
snd_TerrainStone,
|
||||
@@ -163,18 +102,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
snd_TerrainPlastic,
|
||||
snd_TerrainRubber
|
||||
};
|
||||
/*
|
||||
//full assimetric sounds
|
||||
public static UUID[] m_PartPart = {
|
||||
snd_StoneStone, snd_StoneMetal, snd_StoneGlass, snd_StoneWood, snd_StoneFlesh, snd_StonePlastic, snd_StoneRubber,
|
||||
snd_MetalStone, snd_MetalMetal, snd_MetalGlass, snd_MetalWood, snd_MetalFlesh, snd_MetalPlastic, snd_MetalRubber,
|
||||
snd_GlassStone, snd_GlassMetal, snd_GlassGlass, snd_GlassWood, snd_GlassFlesh, snd_GlassPlastic, snd_GlassRubber,
|
||||
snd_WoodStone, snd_WoodMetal, snd_WoodGlass, snd_WoodWood, snd_WoodFlesh, snd_WoodPlastic, snd_WoodRubber,
|
||||
snd_FleshStone, snd_FleshMetal, snd_FleshGlass, snd_FleshWood, snd_FleshFlesh, snd_FleshPlastic, snd_FleshRubber,
|
||||
snd_PlasticStone, snd_PlasticMetal, snd_PlasticGlass, snd_PlasticWood, snd_PlasticFlesh, snd_PlasticPlastic, snd_PlasticRubber,
|
||||
snd_RubberStone, snd_RubberMetal, snd_RubberGlass, snd_RubberWood, snd_RubberFlesh, snd_RubberPlastic, snd_RubberRubber
|
||||
};
|
||||
*/
|
||||
|
||||
// simetric sounds
|
||||
public static UUID[] m_PartPart = {
|
||||
snd_StoneStone, snd_StoneMetal, snd_StoneGlass, snd_StoneWood, snd_StoneFlesh, snd_StonePlastic, snd_StoneRubber,
|
||||
@@ -188,9 +116,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public static void PartCollisionSound(SceneObjectPart part, List<CollisionForSoundInfo> collidersinfolist)
|
||||
{
|
||||
// disable for now
|
||||
return;
|
||||
|
||||
if (collidersinfolist.Count == 0 || part == null)
|
||||
return;
|
||||
|
||||
@@ -300,9 +225,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
public static void AvatarCollisionSound(ScenePresence av, List<CollisionForSoundInfo> collidersinfolist)
|
||||
{
|
||||
// disable for now
|
||||
return;
|
||||
|
||||
if (collidersinfolist.Count == 0 || av == null)
|
||||
return;
|
||||
|
||||
@@ -346,10 +268,13 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
volume = Math.Abs(colInfo.relativeVel);
|
||||
if (volume < 0.2f)
|
||||
continue;
|
||||
m_log.DebugFormat("Collision speed was {0}", volume);
|
||||
|
||||
volume *= volume * .0625f; // 4m/s == full volume
|
||||
if (volume > 1.0f)
|
||||
volume = 1.0f;
|
||||
// Cap to 0.2 times volume because climbing stairs should not be noisy
|
||||
// Also changed scaling
|
||||
volume *= volume * .0125f; // 4m/s == volume 0.2
|
||||
if (volume > 0.2f)
|
||||
volume = 0.2f;
|
||||
otherMaterial = (int)otherPart.Material;
|
||||
if (otherMaterial >= MaxMaterials)
|
||||
otherMaterial = 3;
|
||||
@@ -374,4 +299,4 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3948,10 +3948,11 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
scriptPosTarget target = m_targets[idx];
|
||||
if (Util.GetDistanceTo(target.targetPos, m_rootPart.GroupPosition) <= target.tolerance)
|
||||
{
|
||||
at_target = true;
|
||||
|
||||
// trigger at_target
|
||||
if (m_scriptListens_atTarget)
|
||||
{
|
||||
at_target = true;
|
||||
scriptPosTarget att = new scriptPosTarget();
|
||||
att.targetPos = target.targetPos;
|
||||
att.tolerance = target.tolerance;
|
||||
|
||||
@@ -4644,6 +4644,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
{
|
||||
m_host.CollisionSoundVolume = (float)impact_volume;
|
||||
m_host.CollisionSound = m_host.invalidCollisionSoundUUID;
|
||||
m_host.CollisionSoundType = 0;
|
||||
return;
|
||||
}
|
||||
// TODO: Parameter check logic required.
|
||||
@@ -4663,6 +4664,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
}
|
||||
m_host.CollisionSoundVolume = (float)impact_volume;
|
||||
m_host.CollisionSound = soundId;
|
||||
m_host.CollisionSoundType = 1;
|
||||
}
|
||||
|
||||
public LSL_String llGetAnimation(string id)
|
||||
|
||||
@@ -67,6 +67,12 @@
|
||||
</Section>
|
||||
<!---->
|
||||
|
||||
<!---->
|
||||
<Section Name="Collision Sounds AssetSet">
|
||||
<Key Name="file" Value="CollisionSoundsAssetSet/CollisionSoundsAssetSet.xml"/>
|
||||
</Section>
|
||||
<!---->
|
||||
|
||||
<!---->
|
||||
<Section Name="Textures AssetSet">
|
||||
<Key Name="file" Value="TexturesAssetSet/TexturesAssetSet.xml"/>
|
||||
|
||||
341
bin/assets/CollisionSoundsAssetSet/CollisionSoundsAssetSet.xml
Normal file
341
bin/assets/CollisionSoundsAssetSet/CollisionSoundsAssetSet.xml
Normal file
@@ -0,0 +1,341 @@
|
||||
<Nini>
|
||||
<!-- Ubit 2012
|
||||
using Nebadon collision sounds collection-->
|
||||
|
||||
<Section Name="snd_StoneStone">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0800200c9a66" />
|
||||
<Key Name="name" Value="snd_StoneStone" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_StoneStone.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_StoneMetal">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0800201c9a66" />
|
||||
<Key Name="name" Value="snd_StoneMetal" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_StoneMetal.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_StoneGlass">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0800202c9a66" />
|
||||
<Key Name="name" Value="snd_StoneGlass" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_StoneGlass.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_StoneWood">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0800203c9a66" />
|
||||
<Key Name="name" Value="snd_StoneWood" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_StoneWood.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_StoneFlesh">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0800204c9a66" />
|
||||
<Key Name="name" Value="snd_StoneFlesh" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_StoneFlesh.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_StonePlastic">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0800205c9a66" />
|
||||
<Key Name="name" Value="snd_StonePlastic" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_StonePlastic.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_StoneRubber">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0800206c9a66" />
|
||||
<Key Name="name" Value="snd_StoneRubber" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_StoneRubber.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_MetalStone">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0801200c9a66" />
|
||||
<Key Name="name" Value="snd_MetalStone" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_MetalStone.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_MetalMetal">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0801201c9a66" />
|
||||
<Key Name="name" Value="snd_MetalMetal" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_MetalMetal.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_MetalGlass">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0801202c9a66" />
|
||||
<Key Name="name" Value="snd_MetalGlass" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_MetalGlass.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_MetalWood">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0801203c9a66" />
|
||||
<Key Name="name" Value="snd_MetalWood" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_MetalWood.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_MetalFlesh">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0801204c9a66" />
|
||||
<Key Name="name" Value="snd_MetalFlesh" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_MetalFlesh.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_MetalPlastic">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0801205c9a66" />
|
||||
<Key Name="name" Value="snd_MetalPlastic" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_MetalPlastic.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_MetalRubber">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0801206c9a66" />
|
||||
<Key Name="name" Value="snd_MetalRubber" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_MetalRubber.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_GlassStone">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0802200c9a66" />
|
||||
<Key Name="name" Value="snd_GlassStone" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_GlassStone.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_GlassMetal">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0802201c9a66" />
|
||||
<Key Name="name" Value="snd_GlassMetal" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_GlassMetal.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_GlassGlass">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0802202c9a66" />
|
||||
<Key Name="name" Value="snd_GlassGlass" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_GlassGlass.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_GlassWood">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0802203c9a66" />
|
||||
<Key Name="name" Value="snd_GlassWood" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_GlassWood.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_GlassFlesh">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0802204c9a66" />
|
||||
<Key Name="name" Value="snd_GlassFlesh" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_GlassFlesh.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_GlassPlastic">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0802205c9a66" />
|
||||
<Key Name="name" Value="snd_GlassPlastic" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_GlassPlastic.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_GlassRubber">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0802206c9a66" />
|
||||
<Key Name="name" Value="snd_GlassRubber" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_GlassRubber.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_WoodStone">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0803200c9a66" />
|
||||
<Key Name="name" Value="snd_WoodStone" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_WoodStone.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_WoodMetal">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0803201c9a66" />
|
||||
<Key Name="name" Value="snd_WoodMetal" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_WoodMetal.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_WoodGlass">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0803202c9a66" />
|
||||
<Key Name="name" Value="snd_WoodGlass" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_WoodGlass.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_WoodWood">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0803203c9a66" />
|
||||
<Key Name="name" Value="snd_WoodWood" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_WoodWood.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_WoodFlesh">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0803204c9a66" />
|
||||
<Key Name="name" Value="snd_WoodFlesh" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_WoodFlesh.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_WoodPlastic">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0803205c9a66" />
|
||||
<Key Name="name" Value="snd_WoodPlastic" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_WoodPlastic.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_WoodRubber">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0803206c9a66" />
|
||||
<Key Name="name" Value="snd_WoodRubber" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_WoodRubber.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_FleshStone">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0804200c9a66" />
|
||||
<Key Name="name" Value="snd_FleshStone" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_FleshStone.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_FleshMetal">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0804201c9a66" />
|
||||
<Key Name="name" Value="snd_FleshMetal" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_FleshMetal.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_FleshGlass">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0804202c9a66" />
|
||||
<Key Name="name" Value="snd_FleshGlass" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_FleshGlass.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_FleshWood">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0804203c9a66" />
|
||||
<Key Name="name" Value="snd_FleshWood" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_FleshWood.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_FleshFlesh">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0804204c9a66" />
|
||||
<Key Name="name" Value="snd_FleshFlesh" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_FleshFlesh.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_FleshPlastic">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0804205c9a66" />
|
||||
<Key Name="name" Value="snd_FleshPlastic" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_FleshPlastic.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_FleshRubber">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0804206c9a66" />
|
||||
<Key Name="name" Value="snd_FleshRubber" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_FleshRubber.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_PlasticStone">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0805200c9a66" />
|
||||
<Key Name="name" Value="snd_PlasticStone" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_PlasticStone.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_PlasticMetal">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0805201c9a66" />
|
||||
<Key Name="name" Value="snd_PlasticMetal" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_PlasticMetal.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_PlasticGlass">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0805202c9a66" />
|
||||
<Key Name="name" Value="snd_PlasticGlass" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_PlasticGlass.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_PlasticWood">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0805203c9a66" />
|
||||
<Key Name="name" Value="snd_PlasticWood" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_PlasticWood.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_PlasticFlesh">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0805204c9a66" />
|
||||
<Key Name="name" Value="snd_PlasticFlesh" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_PlasticFlesh.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_PlasticPlastic">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0805205c9a66" />
|
||||
<Key Name="name" Value="snd_PlasticPlastic" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_PlasticPlastic.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_PlasticRubber">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0805206c9a66" />
|
||||
<Key Name="name" Value="snd_PlasticRubber" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_PlasticRubber.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_RubberStone">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0806200c9a66" />
|
||||
<Key Name="name" Value="snd_RubberStone" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_RubberStone.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_RubberMetal">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0806201c9a66" />
|
||||
<Key Name="name" Value="snd_RubberMetal" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_RubberMetal.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_RubberGlass">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0806202c9a66" />
|
||||
<Key Name="name" Value="snd_RubberGlass" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_RubberGlass.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_RubberWood">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0806203c9a66" />
|
||||
<Key Name="name" Value="snd_RubberWood" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_RubberWood.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_RubberFlesh">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0806204c9a66" />
|
||||
<Key Name="name" Value="snd_RubberFlesh" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_RubberFlesh.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_RubberPlastic">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0806205c9a66" />
|
||||
<Key Name="name" Value="snd_RubberPlastic" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_RubberPlastic.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_RubberRubber">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0806206c9a66" />
|
||||
<Key Name="name" Value="snd_RubberRubber" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_RubberRubber.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_TerrainStone">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0807200c9a66" />
|
||||
<Key Name="name" Value="snd_TerrainStone" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_TerrainStone.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_TerrainMetal">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0807200c9a66" />
|
||||
<Key Name="name" Value="snd_TerrainMetal" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_TerrainMetal.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_TerrainGlass">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0807200c9a66" />
|
||||
<Key Name="name" Value="snd_TerrainGlass" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_TerrainGlass.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_TerrainWood">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0807200c9a66" />
|
||||
<Key Name="name" Value="snd_TerrainWood" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_TerrainWood.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_TerrainFlesh">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0807200c9a66" />
|
||||
<Key Name="name" Value="snd_TerrainFlesh" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_TerrainFlesh.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_TerrainPlastic">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0807200c9a66" />
|
||||
<Key Name="name" Value="snd_TerrainPlastic" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_TerrainPlastic.ogg" />
|
||||
</Section>
|
||||
<Section Name="snd_TerrainRubber">
|
||||
<Key Name="assetID" Value="be7295c0-a158-11e1-b3dd-0807200c9a66" />
|
||||
<Key Name="name" Value="snd_TerrainRubber" />
|
||||
<Key Name="assetType" Value="1" />
|
||||
<Key Name="fileName" Value="snd_TerrainRubber.ogg" />
|
||||
</Section>
|
||||
</Nini>
|
||||
8
bin/assets/CollisionSoundsAssetSet/attribution.txt
Normal file
8
bin/assets/CollisionSoundsAssetSet/attribution.txt
Normal file
@@ -0,0 +1,8 @@
|
||||
thanvannispen - http://www.freesound.org/people/thanvannispen/sounds/30012/
|
||||
hoobtastic - http://www.freesound.org/people/hoobtastic/sounds/132627/
|
||||
kbnevel - http://www.freesound.org/people/kbnevel/sounds/119859/
|
||||
adcbicycle - http://www.freesound.org/people/adcbicycle/sounds/13856/
|
||||
adcbicycle - http://www.freesound.org/people/adcbicycle/sounds/13855/
|
||||
110110010 - http://www.freesound.org/people/110110010/sounds/66397/
|
||||
qubodup - http://www.freesound.org/people/qubodup/sounds/50941/
|
||||
vibe_crc - http://www.freesound.org/people/vibe_crc/sounds/59317/
|
||||
BIN
bin/assets/CollisionSoundsAssetSet/snd_FleshFlesh.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_FleshFlesh.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_FleshGlass.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_FleshGlass.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_FleshMetal.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_FleshMetal.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_FleshPlastic.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_FleshPlastic.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_FleshRubber.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_FleshRubber.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_FleshStone.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_FleshStone.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_FleshWood.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_FleshWood.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_GlassFlesh.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_GlassFlesh.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_GlassGlass.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_GlassGlass.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_GlassMetal.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_GlassMetal.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_GlassPlastic.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_GlassPlastic.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_GlassRubber.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_GlassRubber.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_GlassStone.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_GlassStone.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_GlassWood.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_GlassWood.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_MetalFlesh.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_MetalFlesh.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_MetalGlass.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_MetalGlass.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_MetalMetal.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_MetalMetal.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_MetalPlastic.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_MetalPlastic.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_MetalRubber.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_MetalRubber.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_MetalStone.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_MetalStone.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_MetalWood.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_MetalWood.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_PlasticFlesh.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_PlasticFlesh.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_PlasticGlass.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_PlasticGlass.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_PlasticMetal.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_PlasticMetal.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_PlasticPlastic.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_PlasticPlastic.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_PlasticRubber.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_PlasticRubber.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_PlasticStone.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_PlasticStone.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_PlasticWood.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_PlasticWood.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_RubberFlesh.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_RubberFlesh.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_RubberGlass.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_RubberGlass.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_RubberMetal.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_RubberMetal.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_RubberPlastic.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_RubberPlastic.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_RubberRubber.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_RubberRubber.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_RubberStone.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_RubberStone.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_RubberWood.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_RubberWood.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_StoneFlesh.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_StoneFlesh.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_StoneGlass.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_StoneGlass.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_StoneMetal.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_StoneMetal.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_StonePlastic.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_StonePlastic.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_StoneRubber.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_StoneRubber.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_StoneStone.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_StoneStone.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_StoneWood.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_StoneWood.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_TerrainFlesh.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_TerrainFlesh.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_TerrainGlass.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_TerrainGlass.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_TerrainMetal.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_TerrainMetal.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_TerrainPlastic.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_TerrainPlastic.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_TerrainRubber.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_TerrainRubber.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_TerrainStone.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_TerrainStone.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_TerrainWood.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_TerrainWood.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_WoodFlesh.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_WoodFlesh.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_WoodGlass.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_WoodGlass.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_WoodMetal.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_WoodMetal.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_WoodPlastic.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_WoodPlastic.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_WoodRubber.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_WoodRubber.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_WoodStone.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_WoodStone.ogg
Normal file
Binary file not shown.
BIN
bin/assets/CollisionSoundsAssetSet/snd_WoodWood.ogg
Normal file
BIN
bin/assets/CollisionSoundsAssetSet/snd_WoodWood.ogg
Normal file
Binary file not shown.
Reference in New Issue
Block a user