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fix mistake in last change of local.include
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@@ -315,7 +315,7 @@
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</exec>
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<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.optionalmodules.tests">
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<arg value="./bin/OpenSim.Region.Optional.Tests.dll" />
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<arg value="./bin/OpenSim.Region.OptionalModules.Tests.dll" />
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<arg value="-xml=test-results/OpenSim.Region.OptionalModules.Tests.dll-Results.xml" />
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</exec>
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@@ -43,13 +43,14 @@ using OpenSim.Tests.Common.Setup;
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namespace OpenSim.Region.Framework.Scenes.Tests
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{
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/// <summary>
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/// Tests manipulation of scene objects by users.
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/// Tests derez of scene objects by users.
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/// </summary>
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///
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/// <remarks>
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/// This is at a level above the SceneObjectBasicTests, which act on the scene directly.
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/// FIXME: These tests are very incomplete - they only test for a few conditions.
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/// TODO: These tests are very incomplete - they only test for a few conditions.
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/// </remarks>
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[TestFixture]
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public class SceneObjectUserTests
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public class SceneObjectDeRezTests
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{
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/// <summary>
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/// Test deleting an object from a scene.
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@@ -122,6 +123,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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scene.DeRezObjects(client, localIds, UUID.Zero, DeRezAction.Delete, UUID.Zero);
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sogd.InventoryDeQueueAndDelete();
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// Object should still be in the scene.
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SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId);
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Assert.That(retrievedPart.UUID, Is.EqualTo(part.UUID));
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}
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