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mantis 9015 fix silly bug
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@@ -196,7 +196,7 @@ namespace OpenSim.Services.FSAssetService
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if (m_isMainInstance)
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{
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string loader = assetConfig.GetString("DefaultAssetLoader", string.Empty);
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if (loader != string.Empty)
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if (loader.Length > 0)
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{
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m_AssetLoader = LoadPlugin<IAssetLoader>(loader);
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string loaderArgs = assetConfig.GetString("AssetLoaderArgs", string.Empty);
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@@ -208,13 +208,13 @@ namespace OpenSim.Services.FSAssetService
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});
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}
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if(m_WriterThread != null)
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if(m_WriterThread == null)
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{
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m_WriterThread = new Thread(Writer);
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m_WriterThread.Start();
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}
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if (m_showStats && m_StatsThread != null)
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if (m_showStats && m_StatsThread == null)
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{
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m_StatsThread = new Thread(Stats);
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m_StatsThread.Start();
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@@ -249,7 +249,7 @@ namespace OpenSim.Services.FSAssetService
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private void Writer()
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{
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m_log.Info("[ASSET]: Writer started");
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m_log.InfoFormat("[FSASSETS]: Writer started with spooldir {0} and basedir {1}", m_SpoolDirectory, m_FSBase);
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while (true)
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{
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@@ -322,7 +322,7 @@ namespace OpenSim.Services.FSAssetService
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}
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}
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// Could not resolve, skipping
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m_log.ErrorFormat("[ASSET]: Could not resolve path creation error for {0}", diskFile);
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m_log.ErrorFormat("[FSASSETS]: Could not resolve path creation error for {0}", diskFile);
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break;
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}
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@@ -353,7 +353,7 @@ namespace OpenSim.Services.FSAssetService
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int totalTicks = System.Environment.TickCount - tickCount;
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if (totalTicks > 0) // Wrap?
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{
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m_log.InfoFormat("[ASSET]: Write cycle complete, {0} files, {1} ticks, avg {2:F2}", files.Length, totalTicks, (double)totalTicks / (double)files.Length);
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m_log.InfoFormat("[FSASSETS]: Write cycle complete, {0} files, {1} ticks, avg {2:F2}", files.Length, totalTicks, (double)totalTicks / (double)files.Length);
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}
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}
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