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* Un-break the NPC avatar.. you know.. the one that sits in your sim and shouts, 'This is my sim, get out!'
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@@ -83,6 +83,11 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
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Position, m_scene.RegionInfo.RegionID, new byte[0]);
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}
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public LLUUID GetDefaultAnimation(string name)
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{
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return LLUUID.Zero;
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}
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public LLVector3 Position
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{
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get { return m_scene.Entities[m_uuid].AbsolutePosition; }
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