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add the Smoke texture to Opensim Library
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@@ -464,6 +464,16 @@
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<Key Name="inventoryType" Value="0" />
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</Section>
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<Section Name="Smoke Texture">
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<Key Name="inventoryID" Value="00000000-0000-2222-4444-100000001044" />
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<Key Name="assetID" Value="b4ba225c-373f-446d-9f7e-6cb7b5cf9b3d" />
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<Key Name="folderID" Value="00000112-000f-0000-0000-000100bba001"/>
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<Key Name="description" Value="Smoke texture" />
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<Key Name="name" Value="Smoke" />
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<Key Name="assetType" Value="0" />
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<Key Name="inventoryType" Value="0" />
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</Section>
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<Section Name="bricks Texture">
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<Key Name="inventoryID" Value="00000000-0000-2222-9999-000000000001"/>
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<Key Name="assetID" Value="00000000-0000-1111-9999-000000000001"/>
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