mirror of
https://github.com/opensim/opensim.git
synced 2026-08-10 19:36:07 +08:00
See that if controls are taken, those are released before taking new ones
This commit is contained in:
@@ -3816,6 +3816,9 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
if (p == null)
|
||||
return;
|
||||
|
||||
ControllingClient.SendTakeControls(controls, false, false);
|
||||
ControllingClient.SendTakeControls(controls, true, false);
|
||||
|
||||
ScriptControllers obj = new ScriptControllers();
|
||||
obj.ignoreControls = ScriptControlled.CONTROL_ZERO;
|
||||
obj.eventControls = ScriptControlled.CONTROL_ZERO;
|
||||
|
||||
Reference in New Issue
Block a user