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attempt at a temporary fix to the shirt creation bug. (Its only temporary as I think the real problem is a deeper one)
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@@ -204,7 +204,7 @@ namespace OpenSim
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{
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//already complete so we can add it to the inventory
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//m_assetCache.AddAsset(trans.Asset);
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Console.WriteLine("Item created is " + m_inventoryCache.AddNewInventoryItem(this.ourClient, packet.InventoryBlock.FolderID, trans.Asset).ToStringHyphenated());
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m_inventoryCache.AddNewInventoryItem(this.ourClient, packet.InventoryBlock.FolderID, trans.Asset);
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}
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else
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{
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