adjust camera collision detection checks for new FS

This commit is contained in:
UbitUmarov
2016-12-28 12:19:05 +00:00
parent 65b4e17a80
commit 73b2c82427

View File

@@ -2821,7 +2821,7 @@ namespace OpenSim.Region.Framework.Scenes
m_followCamAuto = false;
if(!m_mouseLook)
{
if((CameraUpAxis.Z > 0.959f && CameraUpAxis.Z < 0.98f))
if((CameraUpAxis.Z > 0.959f && CameraUpAxis.Z < 0.99f))
{
Vector3 camdif = new Vector3(1f, 0f, 0f) * Rotation;
float ftmp = camdif.X - CameraAtAxis.X;