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* object_rez event should now be sent to all scripts in the prim * Thanks idb!
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@@ -2410,7 +2410,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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// objects rezzed with this method are die_at_edge by default.
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new_group.RootPart.SetDieAtEdge(true);
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m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
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m_ScriptEngine.PostObjectEvent(m_host.LocalId, new EventParams(
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"object_rez", new Object[] {
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new LSL_String(
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new_group.RootPart.UUID.ToString()) },
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