Added the default shape to the OpenSim library. Now need to get the new ruth into asset format and add that.

This commit is contained in:
MW
2007-07-25 19:18:34 +00:00
parent 2b42ea0a42
commit 74654dc735
5 changed files with 71 additions and 35 deletions

View File

@@ -19,6 +19,11 @@ namespace OpenSim.Framework.Communications.Caches
this.type = (short)-1;
this.version = (ushort) 1;
this.CreateLibraryItems();
}
private void CreateLibraryItems()
{
InventoryItemBase item = new InventoryItemBase();
item.avatarID = libOwner;
item.creatorsID = libOwner;
@@ -26,10 +31,12 @@ namespace OpenSim.Framework.Communications.Caches
item.assetID = new LLUUID("00000000-0000-0000-9999-000000000002");
item.inventoryDescription = "Plywood texture";
item.inventoryName = "Plywood";
item.type =0;
item.type = 0;
item.parentFolderID = this.folderID;
item.inventoryCurrentPermissions = 2147483647;
item.inventoryNextPermissions = 2147483647;
item.inventoryBasePermissions = 0x7FFFFFFF;
item.inventoryEveryOnePermissions = 0x7FFFFFFF;
item.inventoryCurrentPermissions = 0x7FFFFFFF;
item.inventoryNextPermissions = 0x7FFFFFFF;
this.Items.Add(item.inventoryID, item);
item = new InventoryItemBase();
@@ -41,8 +48,10 @@ namespace OpenSim.Framework.Communications.Caches
item.inventoryName = "Rocks";
item.type = 0;
item.parentFolderID = this.folderID;
item.inventoryCurrentPermissions = 2147483647;
item.inventoryNextPermissions = 2147483647;
item.inventoryBasePermissions = 0x7FFFFFFF;
item.inventoryEveryOnePermissions = 0x7FFFFFFF;
item.inventoryCurrentPermissions = 0x7FFFFFFF;
item.inventoryNextPermissions = 0x7FFFFFFF;
this.Items.Add(item.inventoryID, item);
item = new InventoryItemBase();
@@ -54,8 +63,10 @@ namespace OpenSim.Framework.Communications.Caches
item.inventoryName = "Bricks";
item.type = 0;
item.parentFolderID = this.folderID;
item.inventoryCurrentPermissions = 2147483647;
item.inventoryNextPermissions = 2147483647;
item.inventoryBasePermissions = 0x7FFFFFFF;
item.inventoryEveryOnePermissions = 0x7FFFFFFF;
item.inventoryCurrentPermissions = 0x7FFFFFFF;
item.inventoryNextPermissions = 0x7FFFFFFF;
this.Items.Add(item.inventoryID, item);
item = new InventoryItemBase();
@@ -67,8 +78,10 @@ namespace OpenSim.Framework.Communications.Caches
item.inventoryName = "Granite";
item.type = 0;
item.parentFolderID = this.folderID;
item.inventoryCurrentPermissions = 2147483647;
item.inventoryNextPermissions = 2147483647;
item.inventoryBasePermissions = 0x7FFFFFFF;
item.inventoryEveryOnePermissions = 0x7FFFFFFF;
item.inventoryCurrentPermissions = 0x7FFFFFFF;
item.inventoryNextPermissions = 0x7FFFFFFF;
this.Items.Add(item.inventoryID, item);
item = new InventoryItemBase();
@@ -80,8 +93,23 @@ namespace OpenSim.Framework.Communications.Caches
item.inventoryName = "Hardwood";
item.type = 0;
item.parentFolderID = this.folderID;
item.inventoryCurrentPermissions = 2147483647;
item.inventoryNextPermissions = 2147483647;
item.inventoryBasePermissions = 0x7FFFFFFF;
item.inventoryEveryOnePermissions = 0x7FFFFFFF;
item.inventoryCurrentPermissions = 0x7FFFFFFF;
item.inventoryNextPermissions = 0x7FFFFFFF;
this.Items.Add(item.inventoryID, item);
item = new InventoryItemBase();
item.avatarID = libOwner;
item.creatorsID = libOwner;
item.inventoryID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfaba9");
item.assetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73");
item.inventoryDescription = "Default Shape";
item.inventoryName = "Default Shape";
item.type = 13;
item.parentFolderID = this.folderID;
item.inventoryCurrentPermissions = 0;
item.inventoryNextPermissions = 0;
this.Items.Add(item.inventoryID, item);
}

View File

@@ -75,6 +75,14 @@ namespace OpenSim.Framework.Data
/// A mask containing permissions for the current owner (cannot be enforced)
/// </summary>
public uint inventoryCurrentPermissions;
/// <summary>
///
/// </summary>
public uint inventoryBasePermissions;
/// <summary>
///
/// </summary>
public uint inventoryEveryOnePermissions;
}
/// <summary>

View File

@@ -49,7 +49,7 @@ namespace OpenSim.Framework.Types
defaultWearables[i] = new AvatarWearable();
}
defaultWearables[0].AssetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73");
defaultWearables[0].ItemID = LLUUID.Random();
defaultWearables[0].ItemID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfaba9");
return defaultWearables;
}
}