mantis 9205: fix text alpha for lsl

This commit is contained in:
UbitUmarov
2025-06-04 22:37:47 +01:00
parent 85a927da28
commit 74c64e199d
2 changed files with 9 additions and 3 deletions

View File

@@ -12070,7 +12070,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
res.Add(new LSL_Vector(textColor.R,
textColor.G,
textColor.B));
res.Add(new LSL_Float(textColor.A));
res.Add(new LSL_Float(part.GetTextAlpha()));
break;
case ScriptBaseClass.PRIM_NAME:
@@ -15415,7 +15415,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
ret.Add(new LSL_Vector(textColor.R, textColor.G, textColor.B));
break;
case ScriptBaseClass.OBJECT_TEXT_ALPHA:
ret.Add(new LSL_Float(obj.GetTextColor().A));
ret.Add(new LSL_Float(obj.GetTextAlpha()));
break;
default:
// Invalid or unhandled constant.