Rename "Bounce" to "Restitution" in PhysicsActor as well. It appears these

values are not even used.
This commit is contained in:
Melanie
2013-02-07 22:20:17 +01:00
parent bbda7b94b3
commit 765b0e4382

View File

@@ -274,7 +274,7 @@ namespace OpenSim.Region.Physics.Manager
public virtual float Density { get; set; }
public virtual float GravModifier { get; set; }
public virtual float Friction { get; set; }
public virtual float Bounce { get; set; }
public virtual float Restitution { get; set; }
/// <summary>
/// Position of this actor.