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Add the default script engine to the script creation from archive loading
to make scripts loaded from oar start
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@@ -174,7 +174,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
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foreach (SceneObjectGroup sceneObject in sceneObjects)
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{
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sceneObject.CreateScriptInstances(0, true, "");
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sceneObject.CreateScriptInstances(0, true, m_scene.DefaultScriptEngine);
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}
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}
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