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this should fix 443 and compile!
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@@ -352,7 +352,7 @@ namespace OpenSim.Region.Environment.Scenes
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private void RemoveFromPhysicalScene()
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{
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if (this.PhysicsActor)
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if (this.PhysicsActor != null)
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{
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m_scene.PhysScene.RemoveAvatar(this.PhysicsActor);
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this.PhysicsActor = null;
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