Add the name of a deleted object to the console output

This commit is contained in:
Justin Clark-Casey (justincc)
2012-01-31 22:22:32 +00:00
parent e3e38e34c5
commit 77b032549e

View File

@@ -203,7 +203,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
foreach (SceneObjectGroup g in deletes)
{
m_console.OutputFormat("Deleting object {0}", g.UUID);
m_console.OutputFormat("Deleting object {0} {1}", g.UUID, g.Name);
m_scene.DeleteSceneObject(g, false);
}
}