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Add the name of a deleted object to the console output
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@@ -203,7 +203,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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foreach (SceneObjectGroup g in deletes)
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{
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m_console.OutputFormat("Deleting object {0}", g.UUID);
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m_console.OutputFormat("Deleting object {0} {1}", g.UUID, g.Name);
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m_scene.DeleteSceneObject(g, false);
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}
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}
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