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Melanie fix: detach SOGs from backup on linking
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@@ -1820,6 +1820,8 @@ namespace OpenSim.Region.Framework.Scenes
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{
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parentGroup.LinkToGroup(child);
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child.DetachFromBackup();
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// this is here so physics gets updated!
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// Don't remove! Bad juju! Stay away! or fix physics!
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child.AbsolutePosition = child.AbsolutePosition;
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