cosmetics

This commit is contained in:
UbitUmarov
2023-05-13 16:39:14 +01:00
parent 4462b65a48
commit 7860e2d861
6 changed files with 169 additions and 113 deletions

View File

@@ -657,13 +657,13 @@ namespace OpenSim.Framework
moonrot = Quaternion.Identity;
List<DayCycle.TrackEntry> track = FindTrack(altitude);
if (track == null || track.Count == 0)
if (track is null || track.Count == 0)
return false;
if (!FindSkies(track, dayfrac, out dayfrac, out SkyData sky1, out SkyData sky2))
return false;
if (sky2 == null)
if (sky2 is null)
{
moonrot = sky1.moon_rotation;
moondir = Xrot(moonrot);
@@ -680,6 +680,92 @@ namespace OpenSim.Framework
return true;
}
public bool getPositions_sundir(float altitude, float dayfrac, out Vector3 sundir)
{
sundir = Vector3.Zero;
List<DayCycle.TrackEntry> track = FindTrack(altitude);
if (track is null || track.Count == 0)
return false;
if (!FindSkies(track, dayfrac, out dayfrac, out SkyData sky1, out SkyData sky2))
return false;
if (sky2 is null)
{
sundir = Xrot(sky1.sun_rotation);
return true;
}
Quaternion sunrot = Quaternion.Slerp(sky1.sun_rotation, sky2.sun_rotation, dayfrac);
sundir = Xrot(sunrot);
return true;
}
public bool getPositions_sunrot(float altitude, float dayfrac, out Quaternion sunrot)
{
sunrot = Quaternion.Identity;
List<DayCycle.TrackEntry> track = FindTrack(altitude);
if (track is null || track.Count == 0)
return false;
if (!FindSkies(track, dayfrac, out dayfrac, out SkyData sky1, out SkyData sky2))
return false;
if (sky2 is null)
{
sunrot = sky1.sun_rotation;
return true;
}
sunrot = Quaternion.Slerp(sky1.sun_rotation, sky2.sun_rotation, dayfrac);
return true;
}
public bool getPositions_moondir(float altitude, float dayfrac, out Vector3 moondir)
{
moondir = Vector3.Zero;
List<DayCycle.TrackEntry> track = FindTrack(altitude);
if (track is null || track.Count == 0)
return false;
if (!FindSkies(track, dayfrac, out dayfrac, out SkyData sky1, out SkyData sky2))
return false;
if (sky2 is null)
{
moondir = Xrot(sky1.moon_rotation);
return true;
}
Quaternion moonrot = Quaternion.Slerp(sky1.moon_rotation, sky2.moon_rotation, dayfrac);
moondir = Xrot(moonrot);
return true;
}
public bool getPositions_moonrot(float altitude, float dayfrac, out Quaternion moonrot)
{
moonrot = Quaternion.Identity;
List<DayCycle.TrackEntry> track = FindTrack(altitude);
if (track is null || track.Count == 0)
return false;
if (!FindSkies(track, dayfrac, out dayfrac, out SkyData sky1, out SkyData sky2))
return false;
if (sky2 is null)
{
moonrot = sky1.moon_rotation;
return true;
}
moonrot = Quaternion.Slerp(sky1.moon_rotation, sky2.moon_rotation, dayfrac);
return true;
}
/* not needed for wl viewers
public bool getWLPositions(float altitude, float dayfrac, out Vector3 sundir)
{

View File

@@ -144,8 +144,7 @@ namespace OpenSim.Region.ClientStack.Linden
return;
}
ScenePresence avatar;
if (!m_scene.TryGetScenePresence(AgentId, out avatar) || m_scene.RegionInfo == null || m_scene.RegionInfo.EstateSettings == null)
if (!m_scene.TryGetScenePresence(AgentId, out ScenePresence _) || m_scene.RegionInfo == null || m_scene.RegionInfo.EstateSettings == null)
{
response.StatusCode = (int)HttpStatusCode.Gone;
return;

View File

@@ -26,10 +26,7 @@
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Net;
using System.Text;
using System.Reflection;
using log4net;
@@ -38,7 +35,6 @@ using OpenMetaverse;
using OpenMetaverse.StructuredData;
using Mono.Addins;
using OpenSim.Framework;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
@@ -144,8 +140,7 @@ namespace OpenSim.Region.ClientStack.Linden
return;
}
ScenePresence avatar;
if (!m_scene.TryGetScenePresence(AgentId, out avatar) || !m_scene.Permissions.CanIssueEstateCommand(AgentId, false))
if (!m_scene.TryGetScenePresence(AgentId, out ScenePresence _) || !m_scene.Permissions.CanIssueEstateCommand(AgentId, false))
{
response.StatusCode = (int)HttpStatusCode.Unauthorized;
return;

View File

@@ -42,6 +42,7 @@ using OpenSim.Region.Framework.Scenes;
using Mono.Addins;
using System.Net.Http;
using System.Security.Authentication;
using System.Net.Http.Headers;
/*****************************************************
*
@@ -427,7 +428,7 @@ namespace OpenSim.Region.CoreModules.Scripting.HttpRequest
htc.Url = url;
htc.ReqID = reqID;
htc.OutboundBody = body;
htc.ResponseHeaders = headers;
htc.Headers = headers;
lock (m_mainLock)
m_pendingRequests.Add(reqID, htc);
@@ -578,7 +579,7 @@ namespace OpenSim.Region.CoreModules.Scripting.HttpRequest
public string OutboundBody;
public string ResponseBody;
public Dictionary<string, string> ResponseHeaders;
public Dictionary<string, string> Headers;
public int Status;
public string Url;
@@ -609,7 +610,7 @@ namespace OpenSim.Region.CoreModules.Scripting.HttpRequest
else
datalen = -1;
foreach (KeyValuePair<string, string> entry in ResponseHeaders)
foreach (KeyValuePair<string, string> entry in Headers)
AddHeader(entry.Key, entry.Value, request);
if (HttpPragmaNoCache)

View File

@@ -2437,7 +2437,7 @@ namespace OpenSim.Region.CoreModules.World.Land
((Scene)client.Scene).returnObjects(objs, client);
}
Dictionary<UUID, System.Threading.Timer> Timers = new();
private readonly Dictionary<UUID, System.Threading.Timer> Timers = new();
public void ClientOnParcelFreezeUser(IClientAPI client, UUID parcelowner, uint flags, UUID target)
{

View File

@@ -29,11 +29,9 @@ using System;
using System.Collections.Generic;
using System.Net;
using System.Reflection;
using System.Text;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Capabilities;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
@@ -68,12 +66,12 @@ namespace OpenSim.Region.CoreModules.World.LightShare
// 1/1 day-to-night ratio
//private static readonly string m_defaultDayAssetID = "5646d39e-d3d7-6aff-ed71-30fc87d64a91"; // Default Daycycle
// 3/1 day-to-night ratio
private static string m_defaultDayAssetID = "5646d39e-d3d7-6aff-ed71-30fc87d64a92"; // Default Daycycle (More Daylight)
private static UUID m_defaultDayAssetUUID = new UUID("5646d39e-d3d7-6aff-ed71-30fc87d64a92");
private static readonly string m_defaultDayAssetID = "5646d39e-d3d7-6aff-ed71-30fc87d64a92"; // Default Daycycle (More Daylight)
private static UUID m_defaultDayAssetUUID = new("5646d39e-d3d7-6aff-ed71-30fc87d64a92");
//private static string m_defaultSkyAssetID = "3ae23978-ac82-bcf3-a9cb-ba6e52dcb9ad";
private static UUID m_defaultSkyAssetUUID = new UUID("3ae23978-ac82-bcf3-a9cb-ba6e52dcb9ad");
private static UUID m_defaultSkyAssetUUID = new("3ae23978-ac82-bcf3-a9cb-ba6e52dcb9ad");
//private static string m_defaultWaterAssetID = "59d1a851-47e7-0e5f-1ed7-6b715154f41a";
private static UUID m_defaultWaterAssetUUID = new UUID("59d1a851-47e7-0e5f-1ed7-6b715154f41a");
private static UUID m_defaultWaterAssetUUID = new("59d1a851-47e7-0e5f-1ed7-6b715154f41a");
private int m_regionEnvVersion = -1;
@@ -84,10 +82,10 @@ namespace OpenSim.Region.CoreModules.World.LightShare
{
IConfig config = source.Configs["ClientStack.LindenCaps"];
if (null == config)
if (config is null)
return;
if (config.GetString("Cap_EnvironmentSettings", String.Empty) != "localhost")
if (!config.GetString("Cap_EnvironmentSettings", string.Empty).Equals("localhost"))
{
m_log.InfoFormat("[{0}]: Module is disabled.", Name);
return;
@@ -129,37 +127,37 @@ namespace OpenSim.Region.CoreModules.World.LightShare
return;
m_estateModule = scene.RequestModuleInterface<IEstateModule>();
if (m_estateModule == null)
if (m_estateModule is null)
{
Enabled = false;
return;
}
m_eventQueue = m_scene.RequestModuleInterface<IEventQueue>();
if (m_eventQueue == null)
if (m_eventQueue is null)
{
Enabled = false;
return;
}
m_assetService = m_scene.AssetService;
if (m_assetService == null)
if (m_assetService is null)
{
Enabled = false;
return;
}
m_landChannel = m_scene.LandChannel;
if (m_landChannel == null)
if (m_landChannel is null)
{
Enabled = false;
return;
}
if (m_DefaultEnv == null)
if (m_DefaultEnv is null)
{
AssetBase defEnv = m_assetService.Get(m_defaultDayAssetID);
if(defEnv != null)
if(defEnv is not null)
{
byte[] envData = defEnv.Data;
try
@@ -175,8 +173,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare
}
}
}
if (m_DefaultEnv == null)
m_DefaultEnv = new ViewerEnvironment();
m_DefaultEnv ??= new ViewerEnvironment();
string senv = scene.SimulationDataService.LoadRegionEnvironmentSettings(scene.RegionInfo.RegionID);
if(!string.IsNullOrEmpty(senv))
@@ -184,12 +181,12 @@ namespace OpenSim.Region.CoreModules.World.LightShare
try
{
OSD oenv = OSDParser.Deserialize(senv);
ViewerEnvironment VEnv = new ViewerEnvironment();
ViewerEnvironment VEnv = new();
if (oenv is OSDArray)
{
VEnv.FromWLOSD(oenv);
StoreOnRegion(VEnv);
m_log.InfoFormat("[Environment {0}] migrated WindLight environment settings to EEP", m_scene.Name);
m_log.Info($"[Environment {m_scene.Name}] migrated WindLight environment settings to EEP");
}
else
{
@@ -200,7 +197,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare
}
catch (Exception e)
{
m_log.Error(string.Format("[Environment {0}] failed to load initial Environment ", m_scene.Name), e);
m_log.Error($"[Environment {m_scene.Name}] failed to load initial Environment {e.Message}");
scene.RegionEnvironment = null;
m_regionEnvVersion = -1;
}
@@ -232,7 +229,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare
{
try
{
if (VEnv == null)
if (VEnv is null)
{
m_scene.SimulationDataService.RemoveRegionEnvironmentSettings(regionID);
m_scene.RegionEnvironment = null;
@@ -252,7 +249,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare
}
catch (Exception e)
{
m_log.Error(string.Format("[Environment {0}] failed to store Environment ", m_scene.Name), e);
m_log.Error($"[Environment {m_scene.Name}] failed to store Environment {e.Message}");
}
}
@@ -290,8 +287,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare
else
{
if (ls == null)
ls = MakeLightShareData();
ls ??= MakeLightShareData();
SendLightShare(client, ls);
}
});
@@ -312,7 +308,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare
{
ScenePresence sp = isp as ScenePresence;
ILandObject lo = m_scene.LandChannel.GetLandObject(sp.AbsolutePosition.X, sp.AbsolutePosition.Y);
if (lo != null && lo.LandData != null && lo.LandData.Environment != null)
if (lo is not null && lo.LandData is not null && lo.LandData.Environment is not null)
lo.SendLandUpdateToClient(client);
m_estateModule.HandleRegionInfoRequest(client);
}
@@ -320,8 +316,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare
m_eventQueue.WindlightRefreshEvent(interpolate, client.AgentId);
else
{
if (ls == null)
ls = MakeLightShareData();
ls ??= MakeLightShareData();
SendLightShare(client, ls);
}
}
@@ -331,7 +326,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare
if (!Enabled)
return;
ViewerEnvironment VEnv = new ViewerEnvironment();
ViewerEnvironment VEnv = new();
VEnv.FromLightShare(ls);
StoreOnRegion(VEnv);
@@ -347,18 +342,15 @@ namespace OpenSim.Region.CoreModules.World.LightShare
try
{
ViewerEnvironment VEnv = m_scene.RegionEnvironment;
if(VEnv == null)
return new RegionLightShareData();
ls = VEnv.ToLightShare();
if(VEnv is not null)
ls = VEnv.ToLightShare();
}
catch (Exception e)
{
m_log.ErrorFormat("[{0}]: Unable to convert environment to lightShare, Exception: {1} - {2}",
Name, e.Message, e.StackTrace);
}
if(ls == null)
return new RegionLightShareData();
return ls;
return ls ?? new RegionLightShareData();
}
#endregion
@@ -431,7 +423,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare
{
if (httpRequest.Query.ContainsKey("parcelid"))
{
Int32.TryParse((string)httpRequest.Query["parcelid"], out parcel);
_ = Int32.TryParse((string)httpRequest.Query["parcelid"], out parcel);
}
}
@@ -443,7 +435,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare
else
{
ILandObject land = m_scene.LandChannel.GetLandObject(parcel);
if (land != null && land.LandData != null)
if (land is not null && land.LandData is not null)
{
land.StoreEnvironment(null);
WindlightRefresh(0, false);
@@ -467,7 +459,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare
{
if (httpRequest.Query.ContainsKey("parcelid"))
{
Int32.TryParse((string)httpRequest.Query["parcelid"], out parcelid);
_ = Int32.TryParse((string)httpRequest.Query["parcelid"], out parcelid);
}
}
@@ -480,7 +472,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare
}
ViewerEnvironment VEnv = null;
if (sp.Environment != null)
if (sp.Environment is not null)
VEnv = sp.Environment;
else if (parcelid == -1)
VEnv = GetRegionEnvironment();
@@ -489,10 +481,10 @@ namespace OpenSim.Region.CoreModules.World.LightShare
if (m_scene.RegionInfo.EstateSettings.AllowEnvironmentOverride)
{
ILandObject land = m_scene.LandChannel.GetLandObject(parcelid);
if(land != null && land.LandData != null && land.LandData.Environment != null)
if(land is not null && land.LandData is not null && land.LandData.Environment is not null)
VEnv = land.LandData.Environment;
}
if(VEnv == null)
if(VEnv is null)
{
OSD def = ViewerEnvironment.DefaultToOSD(regionID, parcelid);
httpResponse.RawBuffer = OSDParser.SerializeLLSDXmlToBytes(def);
@@ -502,7 +494,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare
}
byte[] envBytes = VEnv.ToCapBytes(regionID, parcelid);
if(envBytes == null)
if(envBytes is null)
{
osUTF8 sb = LLSDxmlEncode2.Start();
LLSDxmlEncode2.AddArray(sb);
@@ -529,7 +521,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare
osUTF8 sb = LLSDxmlEncode2.Start();
ScenePresence sp = m_scene.GetScenePresence(agentID);
if (sp == null || sp.IsChildAgent || sp.IsNPC)
if (sp is null || sp.IsChildAgent || sp.IsNPC)
{
message = "Could not locate your avatar";
goto Error;
@@ -561,7 +553,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare
}
ViewerEnvironment VEnv = m_scene.RegionEnvironment;
ViewerEnvironment VEnv;
ILandObject lchannel;
if (parcel == -1)
{
@@ -576,7 +568,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare
else
{
lchannel = m_landChannel.GetLandObject(parcel);
if(lchannel == null || lchannel.LandData == null)
if(lchannel is null || lchannel.LandData is null)
{
message = "Could not locate requested parcel";
goto Error;
@@ -593,21 +585,19 @@ namespace OpenSim.Region.CoreModules.World.LightShare
try
{
OSD req = OSDParser.Deserialize(httpRequest.InputStream);
if(req is OSDMap)
if(req is OSDMap map)
{
OSDMap map = req as OSDMap;
if(map.TryGetValue("environment", out OSD env))
{
if (VEnv == null)
// need a proper clone
VEnv = m_DefaultEnv.Clone();
// need a proper clone
VEnv ??= m_DefaultEnv.Clone();
OSDMap evmap = env as OSDMap;
if(evmap.TryGetValue("day_asset", out OSD tmp) && !evmap.ContainsKey("day_cycle"))
{
string id = tmp.AsString();
AssetBase asset = m_assetService.Get(id);
if(asset == null || asset.Data == null || asset.Data.Length == 0)
if(asset is null || asset.Data is null || asset.Data.Length == 0)
{
httpResponse.StatusCode = (int)HttpStatusCode.NotFound;
return;
@@ -630,7 +620,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare
else
VEnv.FromOSD(env);
if(lchannel == null)
if(lchannel is null)
{
StoreOnRegion(VEnv);
m_log.InfoFormat("[{0}]: ExtEnvironment region {1} settings from agentID {2} saved",
@@ -643,7 +633,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare
Name, parcel, caps.RegionName, agentID);
}
WindlightRefresh(0, lchannel == null);
WindlightRefresh(0, lchannel is null);
success = true;
}
}
@@ -696,29 +686,28 @@ namespace OpenSim.Region.CoreModules.World.LightShare
ViewerEnvironment VEnv = null;
ScenePresence sp = m_scene.GetScenePresence(agentID);
if (sp == null)
if (sp is null)
{
response.StatusCode = (int)HttpStatusCode.ServiceUnavailable;
response.AddHeader("Retry-After", "5");
return;
}
if (sp.Environment != null)
if (sp.Environment is not null)
VEnv = sp.Environment;
else
{
if(m_scene.RegionInfo.EstateSettings.AllowEnvironmentOverride)
{
ILandObject land = m_scene.LandChannel.GetLandObject(sp.AbsolutePosition.X, sp.AbsolutePosition.Y);
if (land != null && land.LandData != null && land.LandData.Environment != null)
if (land is not null && land.LandData is not null && land.LandData.Environment is not null)
VEnv = land.LandData.Environment;
}
}
if (VEnv == null)
VEnv = GetRegionEnvironment();
VEnv ??= GetRegionEnvironment();
byte[] envBytes = VEnv.ToCapWLBytes(UUID.Zero, regionID);
if(envBytes == null)
if(envBytes is null)
{
osUTF8 sb = LLSDxmlEncode2.Start();
LLSDxmlEncode2.AddArray(sb);
@@ -750,27 +739,27 @@ namespace OpenSim.Region.CoreModules.World.LightShare
}
ScenePresence sp = m_scene.GetScenePresence(agentID);
if (sp == null || sp.IsChildAgent || sp.IsNPC)
if (sp is null || sp.IsChildAgent || sp.IsNPC)
{
response.StatusCode = (int)HttpStatusCode.NotFound;
return;
}
if (sp.Environment != null)
if (sp.Environment is not null)
{
fail_reason = "The environment you see is a forced one. Disable if on control object or tp out and back to region";
goto Error;
}
ILandObject land = m_scene.LandChannel.GetLandObject(sp.AbsolutePosition.X, sp.AbsolutePosition.Y);
if (land != null && land.LandData != null && land.LandData.Environment != null)
if (land is not null && land.LandData is not null && land.LandData.Environment is not null)
{
fail_reason = "The parcel where you are has own environment set. You need a updated viewer to change environment";
goto Error;
}
try
{
ViewerEnvironment VEnv = new ViewerEnvironment();
ViewerEnvironment VEnv = new();
OSD env = OSDParser.Deserialize(request.InputStream);
VEnv.FromWLOSD(env);
@@ -810,29 +799,24 @@ namespace OpenSim.Region.CoreModules.World.LightShare
switch(type)
{
case 0:
SkyData sky = new SkyData();
sky.Name = "DefaultSky";
SkyData sky = new() { Name = "DefaultSky" };
osddata = sky.ToOSD();
break;
case 1:
WaterData water = new WaterData();
water.Name = "DefaultWater";
WaterData water = new() { Name = "DefaultWater" };
osddata = water.ToOSD();
break;
case 2:
DayCycle day = new DayCycle();
day.Name="New Daycycle";
DayCycle.TrackEntry te = new DayCycle.TrackEntry();
DayCycle day = new() { Name="New Daycycle" };
DayCycle.TrackEntry te = new();
WaterData dwater = new WaterData();
dwater.Name = "DefaultWater";
WaterData dwater = new(){ Name = "DefaultWater" };
day.waterframes["DefaultWater"] = dwater;
te.time = 0;
te.frameName = "DefaultWater";
day.waterTrack.Add(te);
SkyData dsky = new SkyData();
dsky.Name = "DefaultSky";
SkyData dsky = new() { Name = "DefaultSky" } ;
day.skyframes["DefaultSky"] = dsky;
te.time = 0;
te.frameName = "DefaultSky";
@@ -848,17 +832,13 @@ namespace OpenSim.Region.CoreModules.World.LightShare
public UUID GetDefaultAsset(int type)
{
switch (type)
return type switch
{
case 0:
return m_defaultSkyAssetUUID;
case 1:
return m_defaultWaterAssetUUID;
case 2:
return m_defaultDayAssetUUID;
default:
return UUID.Zero;
}
0 => m_defaultSkyAssetUUID,
1 => m_defaultWaterAssetUUID,
2 => m_defaultDayAssetUUID,
_ => UUID.Zero,
};
}
public List<byte[]> MakeLightShareData()
@@ -906,16 +886,15 @@ namespace OpenSim.Region.CoreModules.World.LightShare
Utils.UInt16ToBytes(wl.maxAltitude).CopyTo(mBlock, pos); pos += 2;
mBlock[pos] = Convert.ToByte(wl.cloudScrollXLock); pos++;
mBlock[pos] = Convert.ToByte(wl.cloudScrollYLock); pos++;
mBlock[pos] = Convert.ToByte(wl.drawClassicClouds); pos++;
mBlock[pos] = Convert.ToByte(wl.drawClassicClouds); // pos++;
List<byte[]> param = new List<byte[]>();
param.Add(mBlock);
List<byte[]> param = new() { mBlock };
return param;
}
public void SendLightShare(IClientAPI client, List<byte[]> param)
{
if(param == null || param.Count == 0)
if(param is null || param.Count == 0)
client.SendGenericMessage("WindlightReset", UUID.Random(), new List<byte[]>());
else
client.SendGenericMessage("Windlight", UUID.Random(), param);
@@ -923,7 +902,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare
private void OnAvatarEnteringNewParcel(ScenePresence sp, int localLandID, UUID regionID)
{
if (sp.Environment != null || sp.IsNPC)
if (sp.Environment is not null || sp.IsNPC)
return;
if (!m_scene.RegionInfo.EstateSettings.AllowEnvironmentOverride)
@@ -959,7 +938,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare
return;
ViewerEnvironment VEnv;
if(sp.Environment != null)
if(sp.Environment is not null)
VEnv = sp.Environment;
else
VEnv = GetEnvironment(sp.AbsolutePosition.X, sp.AbsolutePosition.Y);
@@ -998,7 +977,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare
if (lo != null && lo.LandData != null && lo.LandData.Environment != null)
return lo.LandData.Environment;
return m_scene.RegionEnvironment == null ? m_DefaultEnv : m_scene.RegionEnvironment;
return m_scene.RegionEnvironment ?? m_DefaultEnv;
}
[System.Runtime.CompilerServices.MethodImpl(System.Runtime.CompilerServices.MethodImplOptions.AggressiveInlining)]
@@ -1008,13 +987,13 @@ namespace OpenSim.Region.CoreModules.World.LightShare
if (lo != null && lo.LandData != null && lo.LandData.Environment != null)
return lo.LandData.Environment;
return m_scene.RegionEnvironment == null ? m_DefaultEnv : m_scene.RegionEnvironment;
return m_scene.RegionEnvironment ?? m_DefaultEnv;
}
[System.Runtime.CompilerServices.MethodImpl(System.Runtime.CompilerServices.MethodImplOptions.AggressiveInlining)]
public ViewerEnvironment GetRegionEnvironment()
{
return m_scene.RegionEnvironment == null ? m_DefaultEnv : m_scene.RegionEnvironment;
return m_scene.RegionEnvironment ?? m_DefaultEnv;
}
[System.Runtime.CompilerServices.MethodImpl(System.Runtime.CompilerServices.MethodImplOptions.AggressiveInlining)]
@@ -1045,29 +1024,25 @@ namespace OpenSim.Region.CoreModules.World.LightShare
public Vector3 GetSunDir(ViewerEnvironment env, float altitude)
{
env.getPositions(altitude, GetDayFractionTime(env), out Vector3 sundir, out Vector3 moondir,
out Quaternion sunrot, out Quaternion moonrot);
env.getPositions_sundir(altitude, GetDayFractionTime(env), out Vector3 sundir);
return sundir;
}
public Quaternion GetSunRot(ViewerEnvironment env, float altitude)
{
env.getPositions(altitude, GetDayFractionTime(env), out Vector3 sundir, out Vector3 moondir,
out Quaternion sunrot, out Quaternion moonrot);
env.getPositions_sunrot(altitude, GetDayFractionTime(env), out Quaternion sunrot);
return sunrot;
}
public Vector3 GetMoonDir(ViewerEnvironment env, float altitude)
{
env.getPositions(altitude, GetDayFractionTime(env), out Vector3 sundir, out Vector3 moondir,
out Quaternion sunrot, out Quaternion moonrot);
env.getPositions_moondir(altitude, GetDayFractionTime(env), out Vector3 moondir);
return moondir;
}
public Quaternion GetMoonRot(ViewerEnvironment env, float altitude)
{
env.getPositions(altitude, GetDayFractionTime(env), out Vector3 sundir, out Vector3 moondir,
out Quaternion sunrot, out Quaternion moonrot);
env.getPositions_moonrot(altitude, GetDayFractionTime(env), out Quaternion moonrot);
return moonrot;
}