mirror of
https://github.com/opensim/opensim.git
synced 2026-05-15 11:25:39 +08:00
Disabled ScriptEngine until I add error handling tomorrow
This commit is contained in:
@@ -167,10 +167,10 @@ namespace OpenSim
|
||||
Scene scene = SetupScene(regionInfo, out udpServer);
|
||||
|
||||
|
||||
OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface ScriptEngine = ScriptEngineLoader.LoadScriptEngine("DotNetEngine");
|
||||
scene.AddScriptEngine(ScriptEngine);
|
||||
// TODO: TEMP load default script
|
||||
ScriptEngine.StartScript(Path.Combine("ScriptEngines", "default.lsl"), "TEST");
|
||||
//OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface ScriptEngine = ScriptEngineLoader.LoadScriptEngine("DotNetEngine");
|
||||
//scene.AddScriptEngine(ScriptEngine);
|
||||
//// TODO: TEMP load default script
|
||||
//ScriptEngine.StartScript(Path.Combine("ScriptEngines", "default.lsl"), "TEST");
|
||||
|
||||
|
||||
m_localScenes.Add(scene);
|
||||
|
||||
Reference in New Issue
Block a user