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If land is not group owned (group ID is always UUID.Zero) then don't check if a prim should be added to the group count
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@@ -219,8 +219,6 @@ namespace OpenSim.Region.CoreModules.World.Land
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{
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if (obj.OwnerID == landData.OwnerID)
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parcelCounts.Owner += partCount;
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else if (landData.GroupID != UUID.Zero && obj.GroupID == landData.GroupID)
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parcelCounts.Group += partCount;
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else
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parcelCounts.Others += partCount;
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}
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