On ScenePresence.MakeChildAgent(), reset the m_originRegionID as this is currently being used as a flag to orchestrate destination simulator threads on teleport.

If not reset, it's possible that teleports back and forth between simulators may not restart scripts in attachments.
This commit is contained in:
Justin Clark-Casey (justincc)
2014-05-14 22:08:06 +01:00
parent 2f7539a25b
commit 7c12dfe185

View File

@@ -1328,6 +1328,11 @@ namespace OpenSim.Region.Framework.Scenes
m_log.DebugFormat("[SCENE PRESENCE]: Making {0} a child agent in {1}", Name, Scene.RegionInfo.RegionName);
// Reset the m_originRegionID as it has dual use as a flag to signal that the UpdateAgent() call orignating
// from the source simulator has completed on a V2 teleport.
lock (m_originRegionIDAccessLock)
m_originRegionID = UUID.Zero;
// Reset these so that teleporting in and walking out isn't seen
// as teleporting back
TeleportFlags = TeleportFlags.Default;