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* Removed magic exclusion of MonoSqlite data store from prebuild
* Renamed project back to base.
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@@ -368,12 +368,6 @@ namespace Prebuild.Core.Targets
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throw new UnknownLanguageException("Unknown .NET language: " + project.Language);
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}
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// Hardcoded exclusion of unbuildable project
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if( project.Name == "OpenSim.DataStore.MonoSqlite")
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{
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return;
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}
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ToolInfo toolInfo = (ToolInfo)tools[project.Language];
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string projectFile = Helper.MakeFilePath(project.FullPath, project.Name, toolInfo.FileExtension);
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StreamWriter ps = new StreamWriter(projectFile);
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@@ -721,11 +715,6 @@ namespace Prebuild.Core.Targets
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throw new UnknownLanguageException("Unknown .NET language: " + project.Language);
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}
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if (project.Name == "OpenSim.DataStore.MonoSqlite")
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{
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continue;
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}
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ToolInfo toolInfo = (ToolInfo)tools[project.Language];
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string path = Helper.MakePathRelativeTo(solution.FullPath, project.FullPath);
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BIN
bin/Prebuild.exe
BIN
bin/Prebuild.exe
Binary file not shown.
@@ -639,7 +639,7 @@
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</Files>
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</Project>
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<Project name="OpenSim.DataStore.MonoSqlite1" path="OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite" type="Library">
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<Project name="OpenSim.DataStore.MonoSqlite" path="OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite" type="Library">
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<Configuration name="Debug">
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<Options>
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<OutputPath>../../../../bin/</OutputPath>
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