Removing redundant code

This commit is contained in:
Johan Berntsson
2008-03-26 02:12:28 +00:00
parent ad6783ff40
commit 7f5e1546e2

View File

@@ -148,8 +148,6 @@ namespace OpenSim.Region.Environment.Scenes
throw new System.ArgumentNullException("info");
}
//JB m_children = (List<EntityBase>)info.GetValue("m_children", typeof(List<EntityBase>));
// m_scene = (Scene)info.GetValue("m_scene", typeof(Scene));
m_uuid = new LLUUID((Guid)info.GetValue("m_uuid", typeof(Guid)));
m_name = (string)info.GetValue("m_name", typeof(string));
@@ -193,9 +191,6 @@ namespace OpenSim.Region.Environment.Scenes
throw new System.ArgumentNullException("info");
}
//JB info.AddValue("m_children", m_children);
// info.AddValue("m_scene", m_scene);
info.AddValue("m_uuid", m_uuid.UUID);
info.AddValue("m_name", m_name);