Correct build break

This commit is contained in:
Justin Clark-Casey (justincc)
2009-08-28 12:58:10 +01:00
parent d649194be3
commit 7f8df4242b

View File

@@ -135,8 +135,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
item1.AssetID = asset1.FullID;
item1.ID = item1Id;
//userInfo.RootFolder.FindFolderByPath("Objects").ID;
//InventoryFolderBase objsFolder = scene.InventoryService.GetFolderForType(userId, AssetType.Object);
InventoryFolderBase rootFolder = scene.InventoryService.GetRootFolder(userId);
InventoryFolderBase objsFolder = scene.InventoryService.GetFolderForType(userId, AssetType.Object);
//InventoryFolderBase rootFolder = scene.InventoryService.GetRootFolder(userId);
item1.Folder = objsFolder.ID;
scene.AddInventoryItem(userId, item1);