mirror of
https://github.com/opensim/opensim.git
synced 2026-08-01 06:06:06 +08:00
prevent gods kick wars using the new god level variable
This commit is contained in:
@@ -194,14 +194,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
|
||||
int godlevel = 200;
|
||||
// update level so higher gods can kick lower ones
|
||||
ScenePresence god = m_scene.GetScenePresence(godID);
|
||||
if(god != null && god.GodController.GodLevel > godlevel)
|
||||
godlevel = god.GodController.GodLevel;
|
||||
if(god != null && god.GodController.EffectiveLevel > godlevel)
|
||||
godlevel = god.GodController.EffectiveLevel;
|
||||
|
||||
if(agentID == ALL_AGENTS)
|
||||
{
|
||||
m_scene.ForEachRootScenePresence(delegate(ScenePresence p)
|
||||
{
|
||||
if (p.UUID != godID && godlevel > p.GodController.GodLevel)
|
||||
if (p.UUID != godID && godlevel > p.GodController.EffectiveLevel)
|
||||
doKickmodes(godID, p, kickflags, reason);
|
||||
});
|
||||
return;
|
||||
@@ -224,7 +224,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
|
||||
return;
|
||||
}
|
||||
|
||||
if (godlevel <= sp.GodController.GodLevel) // no god wars
|
||||
if (godlevel <= sp.GodController.EffectiveLevel) // no god wars
|
||||
return;
|
||||
|
||||
if(sp.UUID == godID)
|
||||
|
||||
Reference in New Issue
Block a user