Save the sun's position in OARs

This commit is contained in:
Oren Hurvitz
2011-05-20 12:52:09 +03:00
committed by Justin Clark-Casey (justincc)
parent 08db3c5a8e
commit 804fe2d9b0
3 changed files with 11 additions and 2 deletions

View File

@@ -182,6 +182,9 @@ namespace OpenSim.Framework.Serialization.External
case "FixedSun":
settings.FixedSun = bool.Parse(xtr.ReadElementContentAsString());
break;
case "SunPosition":
settings.SunPosition = double.Parse(xtr.ReadElementContentAsString());
break;
}
}
@@ -237,8 +240,9 @@ namespace OpenSim.Framework.Serialization.External
xtw.WriteElementString("TerrainLowerLimit", settings.TerrainLowerLimit.ToString());
xtw.WriteElementString("UseEstateSun", settings.UseEstateSun.ToString());
xtw.WriteElementString("FixedSun", settings.FixedSun.ToString());
// XXX: Need to expose interface to get sun phase information from sun module
// xtw.WriteStartElement("SunPhase",
xtw.WriteElementString("SunPosition", settings.SunPosition.ToString());
// Note: 'SunVector' isn't saved because this value is owned by the Sun Module, which
// calculates it automatically according to the date and other factors.
xtw.WriteEndElement();
xtw.WriteEndElement();

View File

@@ -488,6 +488,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
currentRegionSettings.Elevation2SE = loadedRegionSettings.Elevation2SE;
currentRegionSettings.Elevation2SW = loadedRegionSettings.Elevation2SW;
currentRegionSettings.FixedSun = loadedRegionSettings.FixedSun;
currentRegionSettings.SunPosition = loadedRegionSettings.SunPosition;
currentRegionSettings.ObjectBonus = loadedRegionSettings.ObjectBonus;
currentRegionSettings.RestrictPushing = loadedRegionSettings.RestrictPushing;
currentRegionSettings.TerrainLowerLimit = loadedRegionSettings.TerrainLowerLimit;
@@ -500,6 +501,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver
currentRegionSettings.WaterHeight = loadedRegionSettings.WaterHeight;
currentRegionSettings.Save();
m_scene.TriggerEstateSunUpdate();
IEstateModule estateModule = m_scene.RequestModuleInterface<IEstateModule>();

View File

@@ -440,6 +440,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
rs.Elevation2SE = 9.2;
rs.Elevation2SW = 2.1;
rs.FixedSun = true;
rs.SunPosition = 12.0;
rs.ObjectBonus = 1.4;
rs.RestrictPushing = true;
rs.TerrainLowerLimit = 0.4;
@@ -485,6 +486,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
Assert.That(loadedRs.Elevation2SE, Is.EqualTo(9.2));
Assert.That(loadedRs.Elevation2SW, Is.EqualTo(2.1));
Assert.That(loadedRs.FixedSun, Is.True);
Assert.AreEqual(12.0, loadedRs.SunPosition);
Assert.That(loadedRs.ObjectBonus, Is.EqualTo(1.4));
Assert.That(loadedRs.RestrictPushing, Is.True);
Assert.That(loadedRs.TerrainLowerLimit, Is.EqualTo(0.4));