missing file

This commit is contained in:
UbitUmarov
2020-10-28 09:51:23 +00:00
parent e4a922012a
commit 818108bba5

View File

@@ -0,0 +1,491 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using log4net;
using Mono.Addins;
using Nini.Config;
using System;
using System.Collections.Concurrent;
using System.Reflection;
using System.Collections.Generic;
using System.Threading;
using System.Timers;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Framework.Monitoring;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RegionAssetConnector")]
public class RegionAssetConnector : ISharedRegionModule, IAssetService
{
private static readonly ILog m_log = LogManager.GetLogger( MethodBase.GetCurrentMethod().DeclaringType);
private delegate void AssetRetrievedEx(AssetBase asset);
private bool m_Enabled = false;
private Scene m_aScene;
private IAssetCache m_Cache;
private IAssetService m_localConnector;
private IAssetService m_HGConnector;
private AssetPermissions m_AssetPerms;
//const int MAXSENDRETRIESLEN = 30;
//private List<AssetBase>[] m_sendRetries;
//private List<string>[] m_sendCachedRetries;
//private System.Timers.Timer m_retryTimer;
//private int m_retryCounter;
//private bool m_inRetries;
private Dictionary<string, List<AssetRetrievedEx>> m_AssetHandlers = new Dictionary<string, List<AssetRetrievedEx>>();
private Thread[] m_fetchThreads;
public Type ReplaceableInterface
{
get { return null; }
}
public string Name
{
get { return "RegionAssetConnector"; }
}
public RegionAssetConnector() {}
public RegionAssetConnector(IConfigSource config)
{
Initialise(config);
}
public void Initialise(IConfigSource source)
{
IConfig moduleConfig = source.Configs["Modules"];
if (moduleConfig != null)
{
string name = moduleConfig.GetString("AssetServices", "");
if (name == Name)
{
IConfig assetConfig = source.Configs["AssetService"];
if (assetConfig == null)
{
m_log.Error("[REGIONASSETCONNECTOR]: AssetService missing from configuration files");
throw new Exception("Region asset connector init error");
}
string localGridConnector = assetConfig.GetString("LocalGridAssetService", string.Empty);
if(string.IsNullOrEmpty(localGridConnector))
{
m_log.Error("[REGIONASSETCONNECTOR]: LocalGridAssetService missing from configuration files");
throw new Exception("Region asset connector init error");
}
object[] args = new object[] { source };
m_localConnector = ServerUtils.LoadPlugin<IAssetService>(localGridConnector, args);
if (m_localConnector == null)
{
m_log.Error("[REGIONASSETCONNECTOR]: Fail to load local asset service " + localGridConnector);
throw new Exception("Region asset connector init error");
}
string HGConnector = assetConfig.GetString("HypergridAssetService", string.Empty);
if(!string.IsNullOrEmpty(HGConnector))
{
m_HGConnector = ServerUtils.LoadPlugin<IAssetService>(HGConnector, args);
if (m_HGConnector == null)
{
m_log.Error("[REGIONASSETCONNECTOR]: Fail to load HG asset service " + HGConnector);
throw new Exception("Region asset connector init error");
}
IConfig hgConfig = source.Configs["HGAssetService"];
if (hgConfig != null)
m_AssetPerms = new AssetPermissions(hgConfig);
}
//m_sendRetries = new List<AssetBase>[MAXSENDRETRIESLEN];
//m_sendCachedRetries = new List<string>[MAXSENDRETRIESLEN];
//m_retryTimer = new System.Timers.Timer();
//m_retryTimer.Elapsed += new ElapsedEventHandler(retryCheck);
//m_retryTimer.AutoReset = true;
//m_retryTimer.Interval = 60000;
m_fetchThreads = new Thread[2];
for (int i = 0; i < m_fetchThreads.Length; i++)
{
m_fetchThreads[i] = WorkManager.StartThread(AssetRequestProcessor, string.Format("GetAssetsWorker{0}", i));
}
m_Enabled = true;
m_log.Info("[REGIONASSETCONNECTOR]: enabled");
}
}
}
public void PostInitialise()
{
}
public void Close()
{
}
public void AddRegion(Scene scene)
{
if (!m_Enabled)
return;
m_aScene = scene;
m_aScene.RegisterModuleInterface<IAssetService>(this);
}
public void RemoveRegion(Scene scene)
{
}
public void RegionLoaded(Scene scene)
{
if (!m_Enabled)
return;
if (m_Cache == null)
{
m_Cache = scene.RequestModuleInterface<IAssetCache>();
if (!(m_Cache is ISharedRegionModule))
m_Cache = null;
}
if(m_HGConnector == null)
{
if (m_Cache != null)
m_log.InfoFormat("[REGIONASSETCONNECTOR]: active with cache for region {0}", scene.RegionInfo.RegionName);
else
m_log.InfoFormat("[REGIONASSETCONNECTOR]: active without cache for region {0}", scene.RegionInfo.RegionName);
}
else
{
if (m_Cache != null)
m_log.InfoFormat("[REGIONASSETCONNECTOR]: active with HG and cache for region {0}", scene.RegionInfo.RegionName);
else
m_log.InfoFormat("[REGIONASSETCONNECTOR]: active with HG and without cache for region {0}", scene.RegionInfo.RegionName);
}
}
private bool IsHG(string id)
{
return id.Length > 0 && (id[0] == 'h' || id[0] == 'H');
}
public AssetBase GetCached(string id)
{
AssetBase asset = null;
if (m_Cache != null)
m_Cache.Get(id, out asset);
return asset;
}
[System.Runtime.CompilerServices.MethodImpl(System.Runtime.CompilerServices.MethodImplOptions.AggressiveInlining)]
private AssetBase GetFromLocal(string id)
{
return m_localConnector.Get(id);
}
[System.Runtime.CompilerServices.MethodImpl(System.Runtime.CompilerServices.MethodImplOptions.AggressiveInlining)]
private AssetBase GetFromForeign(string id, string ForeignAssetService)
{
if (m_HGConnector == null || string.IsNullOrEmpty(ForeignAssetService))
return null;
return m_HGConnector.Get(id , ForeignAssetService);
}
public AssetBase GetForeign(string id)
{
int type = Util.ParseForeignAssetID(id, out string uri, out string uuidstr);
if (type < 0)
return null;
AssetBase asset = null;
if (m_Cache != null)
{
asset = m_Cache.GetCached(uuidstr);
if(asset != null)
return asset;
}
asset = GetFromLocal(uuidstr);
if (asset != null || type == 0)
return asset;
return GetFromForeign(uuidstr, uri);
}
public AssetBase Get(string id)
{
//m_log.DebugFormat("[HG ASSET CONNECTOR]: Get {0}", id);
AssetBase asset = null;
if (IsHG(id))
{
asset = GetForeign(id);
if (asset != null)
{
// Now store it locally, if allowed
if (m_AssetPerms != null && !m_AssetPerms.AllowedImport(asset.Type))
return null;
Store(asset);
}
}
else
{
asset = GetFromLocal(id);
if(m_Cache != null)
{
if(asset == null)
m_Cache.CacheNegative(id);
else
m_Cache.Cache(asset);
}
}
return asset;
}
public AssetBase Get(string id, string ForeignAssetService)
{
// assumes id and ForeignAssetService are valid and resolved
AssetBase asset = null;
if (m_Cache != null)
{
asset = m_Cache.GetCached(id);
if (asset != null)
return asset;
}
asset = GetFromLocal(id);
if (asset == null)
{
asset = GetFromForeign(id, ForeignAssetService);
if (asset != null)
{
if (m_AssetPerms != null && !m_AssetPerms.AllowedImport(asset.Type))
{
if (m_Cache != null)
m_Cache.CacheNegative(id);
return null;
}
Store(asset);
}
else if (m_Cache != null)
m_Cache.CacheNegative(id);
}
else if (m_Cache != null)
m_Cache.Cache(asset);
return asset;
}
public AssetMetadata GetMetadata(string id)
{
AssetBase asset = Get(id);
if (asset != null)
return asset.Metadata;
return null;
}
public byte[] GetData(string id)
{
AssetBase asset = Get(id);
if (asset != null)
return asset.Data;
return null;
}
public virtual bool Get(string id, object sender, AssetRetrieved handler)
{
AssetBase asset = null;
if (m_Cache != null)
{
if (!m_Cache.Get(id, out asset))
return false;
}
if (asset == null)
{
lock (m_AssetHandlers)
{
AssetRetrievedEx handlerEx = new AssetRetrievedEx(delegate (AssetBase _asset) { handler(id, sender, _asset); });
List<AssetRetrievedEx> handlers;
if (m_AssetHandlers.TryGetValue(id, out handlers))
{
// Someone else is already loading this asset. It will notify our handler when done.
handlers.Add(handlerEx);
return true;
}
handlers = new List<AssetRetrievedEx>();
handlers.Add(handlerEx);
m_AssetHandlers.Add(id, handlers);
m_requestQueue.Add(id);
}
}
else
{
if (asset != null && (asset.Data == null || asset.Data.Length == 0))
asset = null;
handler(id, sender, asset);
}
return true;
}
private BlockingCollection<string> m_requestQueue = new BlockingCollection<string>();
private void AssetRequestProcessor()
{
while (true)
{
if (!m_requestQueue.TryTake(out string id, 4500) || id == null)
{
Watchdog.UpdateThread();
continue;
}
Watchdog.UpdateThread();
try
{
AssetBase a = Get(id);
List<AssetRetrievedEx> handlers;
lock (m_AssetHandlers)
{
handlers = m_AssetHandlers[id];
m_AssetHandlers.Remove(id);
}
if (handlers != null)
{
Util.FireAndForget(x =>
{
foreach (AssetRetrievedEx h in handlers)
{
try { h.Invoke(a); }
catch { }
}
handlers.Clear();
});
}
}
catch { }
}
}
public bool[] AssetsExist(string[] ids)
{
int numHG = 0;
foreach (string id in ids)
{
if (IsHG(id))
++numHG;
}
if(numHG == 0)
return m_localConnector.AssetsExist(ids);
else if (m_HGConnector != null)
return m_HGConnector.AssetsExist(ids);
return null;
}
private readonly string stringUUIDZero = UUID.Zero.ToString();
public string Store(AssetBase asset)
{
string id;
if (IsHG(asset.ID))
{
if (asset.Local || asset.Temporary)
return null;
id = StoreForeign(asset);
if (m_Cache != null)
{
if (!string.IsNullOrEmpty(id) && !id.Equals(stringUUIDZero))
m_Cache.Cache(asset);
}
return id;
}
if (m_Cache != null)
{
m_Cache.Cache(asset);
if (asset.Local || asset.Temporary)
return asset.ID;
}
id = StoreLocal(asset);
if (string.IsNullOrEmpty(id))
return string.Empty;
return id;
}
[System.Runtime.CompilerServices.MethodImpl(System.Runtime.CompilerServices.MethodImplOptions.AggressiveInlining)]
private string StoreForeign(AssetBase asset)
{
if (m_HGConnector == null)
return string.Empty;
if (m_AssetPerms != null && !m_AssetPerms.AllowedExport(asset.Type))
return string.Empty;
return m_HGConnector.Store(asset);
}
[System.Runtime.CompilerServices.MethodImpl(System.Runtime.CompilerServices.MethodImplOptions.AggressiveInlining)]
private string StoreLocal(AssetBase asset)
{
return m_localConnector.Store(asset);
}
public bool UpdateContent(string id, byte[] data)
{
if (IsHG(id))
return false;
return m_localConnector.UpdateContent(id, data);
}
public bool Delete(string id)
{
if (IsHG(id))
return false;
return m_localConnector.Delete(id);
}
}
}