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cosmetics on groups
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@@ -274,33 +274,31 @@ namespace OpenSim.Groups
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UUID ownerRoleID = new UUID(group.Data["OwnerRoleID"]);
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RoleData[] roles = m_Database.RetrieveRoles(GroupID);
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if (roles == null)
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// something wrong with this group
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if (roles == null || roles.Length == 0)
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return members;
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List<RoleData> rolesList = new List<RoleData>(roles);
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List<RoleData> rolesList = new List<RoleData>(roles);
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// Let's find the "real" ownerRoleID
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RoleData ownerRole = rolesList.Find(r => r.Data["Powers"] == ((long)OwnerPowers).ToString());
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string OwnerPowersstr = ((long)OwnerPowers).ToString();
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RoleData ownerRole = rolesList.Find(r => OwnerPowersstr.Equals(r.Data["Powers"]));
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if (ownerRole != null)
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ownerRoleID = ownerRole.RoleID;
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// Check visibility?
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// When we don't want to check visibility, we pass it "all" as the requestingAgentID
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bool checkVisibility = !RequestingAgentID.Equals(UUID.Zero.ToString());
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bool checkVisibility = !RequestingAgentID.Equals(UUID.ZeroString);
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if (checkVisibility)
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{
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// Is the requester a member of the group?
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bool isInGroup = false;
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if (m_Database.RetrieveMember(GroupID, RequestingAgentID) != null)
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isInGroup = true;
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bool isInGroup = m_Database.RetrieveMember(GroupID, RequestingAgentID) != null;
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if (!isInGroup) // reduce the roles to the visible ones
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rolesList = rolesList.FindAll(r => (UInt64.Parse(r.Data["Powers"]) & (ulong)GroupPowers.MemberVisible) != 0);
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}
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MembershipData[] datas = m_Database.RetrieveMembers(GroupID);
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if (datas == null || (datas != null && datas.Length == 0))
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if (datas == null || datas.Length == 0)
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return members;
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// OK, we have everything we need
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@@ -323,27 +321,27 @@ namespace OpenSim.Groups
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}
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m.AgentID = d.PrincipalID;
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m.AcceptNotices = d.Data["AcceptNotices"] == "1" ? true : false;
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m.AcceptNotices = d.Data["AcceptNotices"] == "1";
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m.Contribution = Int32.Parse(d.Data["Contribution"]);
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m.ListInProfile = d.Data["ListInProfile"] == "1" ? true : false;
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m.ListInProfile = d.Data["ListInProfile"] == "1";
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GridUserData gud = m_GridUserService.Get(d.PrincipalID);
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if (gud != null)
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{
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if (bool.Parse(gud.Data["Online"]))
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{
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m.OnlineStatus = @"Online";
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m.OnlineStatus = "Online";
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}
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else
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{
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int unixtime = int.Parse(gud.Data["Login"]);
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// The viewer is very picky about how these strings are formed. Eg. it will crash on malformed dates!
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m.OnlineStatus = (unixtime == 0) ? @"unknown" : Util.ToDateTime(unixtime).ToString("MM/dd/yyyy");
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m.OnlineStatus = (unixtime == 0) ? "unknown" : Util.ToDateTime(unixtime).ToString("MM/dd/yyyy");
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}
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}
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// Is this person an owner of the group?
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m.IsOwner = (rolemembershipsList.Find(r => r.RoleID == ownerRoleID) != null) ? true : false;
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m.IsOwner = rolemembershipsList.Find(r => r.RoleID.Equals(ownerRoleID)) != null;
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members.Add(m);
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}
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@@ -353,17 +351,16 @@ namespace OpenSim.Groups
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public bool AddGroupRole(string RequestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers, out string reason)
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{
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reason = string.Empty;
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// check that the requesting agent has permissions to add role
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if (!HasPower(RequestingAgentID, groupID, GroupPowers.CreateRole))
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{
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m_log.DebugFormat("[Groups]: ({0}) Attempt at creating role in group {1} denied because of lack of permission", RequestingAgentID, groupID);
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m_log.Debug($"[Groups]: ({RequestingAgentID}) Attempt at creating role in group {groupID} denied because of lack of permission");
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reason = "Insufficient permission to create role";
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return false;
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}
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reason = string.Empty;
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return _AddOrUpdateGroupRole(RequestingAgentID, groupID, roleID, name, description, title, powers, true);
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}
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public bool UpdateGroupRole(string RequestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers)
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@@ -371,7 +368,7 @@ namespace OpenSim.Groups
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// check perms
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if (!HasPower(RequestingAgentID, groupID, GroupPowers.ChangeActions))
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{
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m_log.DebugFormat("[Groups]: ({0}) Attempt at changing role in group {1} denied because of lack of permission", RequestingAgentID, groupID);
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m_log.Debug($"[Groups]: ({RequestingAgentID}) Attempt at changing role in group {groupID} denied because of lack of permission");
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return false;
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}
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@@ -380,30 +377,30 @@ namespace OpenSim.Groups
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public void RemoveGroupRole(string RequestingAgentID, UUID groupID, UUID roleID)
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{
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// check perms
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if (!HasPower(RequestingAgentID, groupID, GroupPowers.DeleteRole))
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{
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m_log.DebugFormat("[Groups]: ({0}) Attempt at deleting role from group {1} denied because of lack of permission", RequestingAgentID, groupID);
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return;
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}
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// Can't delete Everyone and Owners roles
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if (roleID.IsZero())
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{
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m_log.DebugFormat("[Groups]: Attempt at deleting Everyone role from group {0} denied", groupID);
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m_log.Debug($"[Groups]: Attempt at deleting Everyone role from group {groupID} denied");
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return;
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}
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// check perms
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if (!HasPower(RequestingAgentID, groupID, GroupPowers.DeleteRole))
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{
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m_log.Debug($"[Groups]: ({RequestingAgentID}) Attempt at deleting role from group {groupID} denied because of lack of permission");
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return;
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}
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GroupData group = m_Database.RetrieveGroup(groupID);
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if (group == null)
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{
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m_log.DebugFormat("[Groups]: Attempt at deleting role from non-existing group {0}", groupID);
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m_log.Debug($"[Groups]: Attempt at deleting role from non-existing group {groupID}");
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return;
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}
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if (roleID == new UUID(group.Data["OwnerRoleID"]))
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if (roleID.ToString().Equals(group.Data["OwnerRoleID"]))
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{
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m_log.DebugFormat("[Groups]: Attempt at deleting Owners role from group {0} denied", groupID);
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m_log.Debug($"[Groups]: Attempt at deleting Owners role from group {groupID} denied");
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return;
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}
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@@ -421,9 +418,7 @@ namespace OpenSim.Groups
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// TODO: check perms
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// Is the requester a member of the group?
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bool isInGroup = false;
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if (m_Database.RetrieveMember(GroupID, RequestingAgentID) != null)
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isInGroup = true;
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bool isInGroup = m_Database.RetrieveMember(GroupID, RequestingAgentID) != null;
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return _GetGroupRoleMembers(GroupID, isInGroup);
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}
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@@ -500,15 +495,19 @@ namespace OpenSim.Groups
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public bool AddAgentToGroupRole(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID)
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{
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//if (!m_Database.CheckOwnerRole(RequestingAgentID, GroupID, RoleID))
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// return;
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// check permissions
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bool limited = HasPower(RequestingAgentID, GroupID, GroupPowers.AssignMemberLimited);
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bool unlimited = HasPower(RequestingAgentID, GroupID, GroupPowers.AssignMember) || IsOwner(RequestingAgentID, GroupID);
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bool limited = false;
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bool unlimited = IsOwner(RequestingAgentID, GroupID);
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if(!unlimited)
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{
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ulong upowers =(ulong)GetAgentGroupPowers(RequestingAgentID, GroupID);
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limited = (upowers & (ulong)GroupPowers.AssignMemberLimited) != 0;
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unlimited = (upowers & (ulong)GroupPowers.AssignMember) != 0;
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}
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if (!limited && !unlimited)
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{
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m_log.DebugFormat("[Groups]: ({0}) Attempt at assigning {1} to role {2} denied because of lack of permission", RequestingAgentID, AgentID, RoleID);
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m_log.Debug($"[Groups]: ({RequestingAgentID}) Attempt at assigning {AgentID} to role {RoleID} denied because of lack of permission");
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return false;
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}
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@@ -519,7 +518,7 @@ namespace OpenSim.Groups
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RoleMembershipData rolemembership = m_Database.RetrieveRoleMember(GroupID, RoleID, RequestingAgentID);
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if (rolemembership == null)
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{
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m_log.DebugFormat("[Groups]: ({0}) Attempt at assigning {1} to role {2} denied because of limited permission", RequestingAgentID, AgentID, RoleID);
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m_log.Debug($"[Groups]: ({RequestingAgentID}) Attempt at assigning {AgentID} to role {RoleID} denied because of limited permission");
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return false;
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}
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}
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@@ -588,11 +587,11 @@ namespace OpenSim.Groups
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public List<GroupRolesData> GetAgentGroupRoles(string RequestingAgentID, string AgentID, UUID GroupID)
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{
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List<GroupRolesData> roles = new List<GroupRolesData>();
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List<GroupRolesData> roles = [];
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// TODO: check permissions
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RoleMembershipData[] data = m_Database.RetrieveMemberRoles(GroupID, AgentID);
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if (data == null || (data != null && data.Length ==0))
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if (data == null || data.Length ==0)
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return roles;
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foreach (RoleMembershipData d in data)
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@@ -601,11 +600,13 @@ namespace OpenSim.Groups
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if (rdata == null) // hippos
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continue;
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GroupRolesData r = new GroupRolesData();
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r.Name = rdata.Data["Name"];
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r.Powers = UInt64.Parse(rdata.Data["Powers"]);
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r.RoleID = rdata.RoleID;
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r.Title = rdata.Data["Title"];
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GroupRolesData r = new GroupRolesData
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{
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Name = rdata.Data["Name"],
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Powers = UInt64.Parse(rdata.Data["Powers"]),
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RoleID = rdata.RoleID,
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Title = rdata.Data["Title"]
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};
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roles.Add(r);
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}
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@@ -1053,19 +1054,20 @@ namespace OpenSim.Groups
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notice.AttachmentOwnerID = data.Data["AttachmentOwnerID"].ToString();
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}
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return notice;
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}
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#endregion
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#region permissions
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private bool HasPower(string agentID, UUID groupID, GroupPowers power)
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public GroupPowers GetAgentGroupPowers(string agentID, UUID groupID)
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{
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RoleMembershipData[] rmembership = m_Database.RetrieveMemberRoles(groupID, agentID);
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if (rmembership is null || rmembership.Length == 0)
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return false;
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return 0;
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ulong powers = 0;
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foreach (RoleMembershipData rdata in rmembership)
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{
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if(rdata is null)
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@@ -1080,7 +1082,36 @@ namespace OpenSim.Groups
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continue;
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}
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if ((UInt64.Parse(role.Data["Powers"]) & (ulong)power) != 0)
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if (role.Data.TryGetValue("Powers", out string psrt) &&
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ulong.TryParse(psrt, out ulong ut))
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powers |= ut;
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}
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return (GroupPowers)powers;
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}
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private bool HasPower(string agentID, UUID groupID, GroupPowers power)
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{
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RoleMembershipData[] rmembership = m_Database.RetrieveMemberRoles(groupID, agentID);
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if (rmembership is null || rmembership.Length == 0)
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return false;
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ulong upower = (ulong)power;
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foreach (RoleMembershipData rdata in rmembership)
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{
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if(rdata is null)
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{
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m_log.Warn($"[GROUPSERVICE] null membership data entry in group {groupID} for agent {agentID}");
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continue;
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}
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RoleData role = m_Database.RetrieveRole(groupID, rdata.RoleID);
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if (role is null)
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{
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m_log.Warn($"[GROUPSERVICE] role with id {rdata.RoleID} is null");
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continue;
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}
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if (role.Data.TryGetValue("Powers", out string psrt) &&
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ulong.TryParse(psrt, out ulong ut) && (ut & upower) != 0)
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return true;
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}
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return false;
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